Wait what, it’s not been implemented?
void FVulkanDynamicRHI::RHIGetSupportedResolution( uint32 &Width, uint32 &Height )
{
}
bool FVulkanDynamicRHI::RHIGetAvailableResolutions(FScreenResolutionArray& Resolutions, bool bIgnoreRefreshRate)
{
return false;
}
Bit late for Aprils fools guys!
When will VulkanRHI be updated to return screen resolutions?