I’m getting the undermentioned error when trying to start a packaged Client or Server build for a CPP project:
AsyncLoadingThread.RecursionNotAllowed.Increment() == 1
The game works fine in standalone and editor viewport with no errors in the output window. I’ve seen others have this issue and have tried their solutions but I’ve had no success.
Below is a copy of my stacktrace:
SurvivalWeek.log (101.7 KB)
Any suggestions or help would be appreciated