UE5.1.1/5.2/5.3 Serious Mobile Performance bug! Must be noted right now

LETS GOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO

I solved it finally I can’t believe it! hahahahahaha

It was swappy frame pacing!

a.useswappyforframepacing 0 fixes the issue but it unlocks the fps ( disables vsync ) for some reason. setting r.vscyn 1 does not sync the fps with my max hz tho.
now my target is to sync the frames with my max hz with out swappy

Ok Current setup

Swappy off using console command

a.useswappyforframepacing 0

Smooth frame rate from project settings set to

Min 22
Max 62

that made my game finally smooth and stable

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