UE5-0EA1 VR Prewiew and build are much brighter than editor

Hello! The final image is much brighter in VR than in the editor. The situation worsens with the lowering of graphics settings, i.e. it is uncomfortable to be in VR on epic, but it is still possible. It is unrealistic to look at the minimum settings. This problem also appears in an empty VR project, but it was solved only once by disabling auto exposure, before restarting the project. This method has never worked again. I tried disabling Lumen, it didn’t help. Any ideas?