UE5.0 - Nanite visualiser not working

Updated my project from UE5 preview 2 to 5.0 and now I cannot use the nanite visualiser.

It was working in the previous versions and am unsure what could have happened.

Any help would be greatly appreciated as this issue so deep into a project could be bad.

Nevermind. Turns out it defaulted to using dx11 which doesn’t support Nanite. Switching it to dx 12 or Vulkan fixes this.

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thanks ,it wokr,谢谢

I have this issue in 5.3, anyone else?

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I just got the problem. But it doesn’t work. Did you used any template to create your project?

Same problem in 5.3