UE5.0.1 Exception: SIGSEGV: invalid attempt to write memory at address 0x0000000000000003

[crash] [UE5.0.1]
Hello, I’ve just built Unreal Engine from source on Fedora 34.
Every time I try to open a Proaject it crashed with the SIGSEV Exception. I saw on another post that it is fixed since 4.15, but this doesn’t seem to be the case for 5.0.1.
Is there a way to fix this myself? If so I appreciate your help.
I attached the logfiles, if you need more information please ask and I’ll try to provide it.

CrashContext.runtime-xml (28.4 KB)
Diagnostics.txt (3.6 KB)
MyProject.log (112.1 KB)

I got it to run by typing the command “export DOTNET_SYSTEM_GLOBALIZATION_INVARIANT=1” before launching the engine. It appears the command must be run every time the engine is launched.

On Fedora 36, Unreal Engine 5.0.3 built from source, the same error occurs. Exporting DOTNET_SYSTEM_GLOBALIZATION_INVARIANT=1 and disabling vulkan defrag didn’t work either. I am using an Intel integrated gpu, I7-1065G7.