Generating report for minidump Application version 5.0.1.0 ... built from changelist 0 OS version Linux 5.17.5-100.fc34.x86_64 (network name:) Running 4 x86_64 processors (8 logical cores) Exception was "SIGSEGV: invalid attempt to write memory at address 0x0000000000000003" libUnrealEditor-VulkanRHI.so!VulkanRHI::VerifyVulkanResult(VkResult, char const*, char const*, unsigned int) [/home/user/Downloads/UnrealEngine-release/Engine/Source/./Runtime/VulkanRHI/Private/VulkanUtil.cpp:964] libUnrealEditor-VulkanRHI.so!VulkanRHI::FFenceManager::CheckFenceState(VulkanRHI::FFence*) [/home/user/Downloads/UnrealEngine-release/Engine/Source/./Runtime/VulkanRHI/Private/VulkanMemory.cpp:4793] libUnrealEditor-VulkanRHI.so!FVulkanCmdBuffer::RefreshFenceStatus() [/home/user/Downloads/UnrealEngine-release/Engine/Source/./Runtime/VulkanRHI/Private/VulkanCommandBuffer.cpp:367] libUnrealEditor-VulkanRHI.so!FVulkanDevice::WaitUntilIdle() [/home/user/Downloads/UnrealEngine-release/Engine/Source/./Runtime/VulkanRHI/Private/VulkanDevice.cpp:1549] libUnrealEditor-VulkanRHI.so!FVulkanViewport::DestroySwapchain(FVulkanSwapChainRecreateInfo*) [/home/user/Downloads/UnrealEngine-release/Engine/Source/./Runtime/VulkanRHI/Private/VulkanViewport.cpp:700] libUnrealEditor-VulkanRHI.so!TEnqueueUniqueRenderCommandType::DoTask(ENamedThreads::Type, TRefCountPtr const&) [/home/user/Downloads/UnrealEngine-release/Engine/Source/Runtime/RenderCore/Public/RenderingThread.h:193] libUnrealEditor-VulkanRHI.so!TGraphTask >::ExecuteTask(TArray >&, ENamedThreads::Type, bool) [/home/user/Downloads/UnrealEngine-release/Engine/Source/Runtime/Core/Public/Async/TaskGraphInterfaces.h:975] libUnrealEditor-Core.so!FNamedTaskThread::ProcessTasksNamedThread(int, bool) [/home/user/Downloads/UnrealEngine-release/Engine/Source/./Runtime/Core/Private/Async/TaskGraph.cpp:753] libUnrealEditor-Core.so!FNamedTaskThread::ProcessTasksUntilQuit(int) [/home/user/Downloads/UnrealEngine-release/Engine/Source/./Runtime/Core/Private/Async/TaskGraph.cpp:641] libUnrealEditor-Core.so!FTaskGraphCompatibilityImplementation::ProcessThreadUntilRequestReturn(ENamedThreads::Type) [/home/user/Downloads/UnrealEngine-release/Engine/Source/./Runtime/Core/Private/Async/TaskGraph.cpp:2114] libUnrealEditor-RenderCore.so!RenderingThreadMain(FEvent*) [/home/user/Downloads/UnrealEngine-release/Engine/Source/./Runtime/RenderCore/Private/RenderingThread.cpp:380] libUnrealEditor-RenderCore.so!FRenderingThread::Run() [/home/user/Downloads/UnrealEngine-release/Engine/Source/./Runtime/RenderCore/Private/RenderingThread.cpp:544] libUnrealEditor-Core.so!FRunnableThreadPThread::Run() [/home/user/Downloads/UnrealEngine-release/Engine/Source/./Runtime/Core/Private/HAL/PThreadRunnableThread.cpp:25] libUnrealEditor-Core.so!FRunnableThreadPThread::_ThreadProc(void*) [/home/user/Downloads/UnrealEngine-release/Engine/Source/Runtime/Core/Private/HAL/PThreadRunnableThread.h:185] libpthread.so.0!UnknownFunction(0x92a4) libc.so.6!clone(+0x42) 0 loaded modules Report end!