When I try set a new instance from visual studio, I get
UE4Editor-RenderCore.pdb contains the debug information required to find the source for the module UE4Editor-RenderCore.dll
I downloaded the engine source code from Git and built, but no matter how much I look for the UE4Editor-RenderCore.pdb file, it’s not there. I need it to debug my compute shader. Any suggestions?
Try installing debugging symbols, as mentioned in this post:
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