[6th UPDATE! 4.10 Compatible! 1/25/16]
Updated to UE4 4.10! Click link below to download!
http://www.fusionlabz.com/downloads/UE4Duino_4_10.zip
[5th UPDATE! 4.9 Compatible! 9/22/15]
Big thanks out to Providence94 for updating the plugin to 4.9!!
Click on his link below to download!
://drive.google.com/file/d/0B7hqDvPVJ_50X2ZYUlZnVkhnZGs/view
WINDOWS 10 USERS! Use the link below!
Thanks out to Gidi2go and Skittluier for updating plugin to Windows 10!!
://drive.google.com/file/d/0B5YmlRw-1rCrM0dfRXRzVG13dDg/view
[4th UPDATE! 4.8.2 Compatible! 7/22/15]
Just updated the download link. Plugin now compatible with engine version 4.8.2.
Enjoy!
Just use the download link below!
[3rd UPDATE! SOURCE RELEASED! 6/10/15]
Just updated the download link. Download now includes the source files for the plugin.
Enjoy!
Just use the download link below!
[2nd UPDATE! 5/10/15]
Just updated the plugin again.
There was an issue with the string return of ‘Read Serial’ having some extra characters (null, return, newline, etc…) so that an string ‘equals’ node wouldn’t work as expected.
It is now fixed and those pesky extra characters removed.
Thanks out to Tesla Dev for finding that bug and letting me know!
Just use the download link below and replace if you have already downloaded.
[UPDATED]
Just updated the plugin and added a some debugging info. Now you should see info in the Output Log as to if the Thread has started/stopped and Serial Port has opened/closed.
I also added a new Blueprint node that returns true if the Serial Port opened correctly.
Just use the download link below and replace if you have already downloaded.
Hi all,
I have been wanting to use my Arduino in conjunction with UE4 for a while now and have finally managed to figure it out.
Here are a couple of vids:
://www.youtube.com/watch?v=hhVILt6duXE
://www.youtube.com/watch?v=rzh9wh_SfDs
I made a plugin from it and just wanted to share with whoever might want to use it.
To download, click this link:
http://www.fusionlabz.com/downloads/UE4Duino_Plugin.zip
To use the plugin just drop the “Plugins” folder from the zip into your project folder.
Be sure that the plugin is activated in 'Windows->Plugins"
I created Blueprint nodes to access the Arduino. You can find them by right clicking in a Blueprint and scrolling down to ‘UE4Duino’.
The four nodes are:
- Open Serial
- Close Serial
- Read Serial
- Write Serial
Here is an example:
*Be sure to use ‘Close Serial’ at some point in your project before or at ‘End Play’ node is fired off so that the serial port and thread are closed.
I plan on submitting an example scene soon for the Marketplace that will have some tutorials and examples…
Enjoy and please let me know if you have any issues/questions/comments…thanks!