I have been going back and forth between cry engine and UE4 I love ue4 but the game I am creating depends on ocean a lot
my question is(not asking no one to show me just curious to know from the bets) how hard would it be to make an ocean in UE4 like the one that comes at engine start from cry?
There are already a few people that worked and created ocean systems. It wouldn’t be that hard if u know math, trigonometry and algebra. After that it’s just applying them in a material. Ofc knowledge of the engine is a must as to what nodes do.
I am good at math as my computer science degree made sure of it…the engine I am not good enough at to figure out I think. So it would be pretty complicated? Do you know where I can see some of the Ocean Systems there working on or none is viewable?