I recently converted a project from UE4 to UE5. As people may expect, there were physics problems.
I am trying to be able to spawn and move objects in a viewport via a physics handle. Dragging objects in my viewport worked in UE4.27, but UE5.01 disabled this. Objects no longer move or get out of each other’s way when spawning in the scene.
Here is my blueprint code:
It tries to wake up before attempting to move with the mouse, but it no longer moves in UE5.01.
Anybody know what to do here, or what happened to cause this problem?
Thank you all,
CorsairOfLight