Working on an optimization project for a neuroscience lab. I have a photodiode detecting a light that should be flashing every 1s in UE4. I’m finding however sporadic jumps in the time (+/- 25ms) between consecutive flashes. My goal is to make this flashing within 5ms of the expected time. Is there any way that anyone knows of to optimize this? I’ve tried parallelization, changing the rendering settings, getting a higher fps monitor, but so far this is the best I can do.
Any ideas would be really appreciated.
Thanks!
-HSM