UE4 Shadow Flicker Issue

Hey Guys

Just a quick question. In my Level, I have a Day/Night cycle therefore i’m using a Dynamic Lighting, however as can be seen in the short video clip below, any shadowing on foliage a little distance away from my character, or when shadows are set any lower then Epic, they have this flickering effect.

Is there any way around this, or any ideas what causes this?


Im no guru, but check what your r.Shadow.CSMDepthBias is set to in the console. Its set to 30 by default…
Also check the bias settings in your directional light.

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