Ue4 scene is lit without lights in scene help needed

Well, I solved the problem without understanding why which is very frustrating. All of my lights I had set up in my interior on the level/ map that was not showing the skysphere lighting properly was working perfectly fine. Just the sky light was acting up. I then make a new level and that issue disappears only to now have the interior lighting totally blown out. I tried deleting/ turning lights off and doing new light builds but the blown out scene remained. I then reduce all of the intensity levels of the lights to super low and left them on with a new light build and that worked. Absolutely none of this makes sense. How is the light intensity good on one level but so drastically different on another level without changing settings after copying all assets to the new level? It just doesn’t add up but I need to get things done so I guess I’ll just move on without really understanding what happened.