Not very experienced with Unreal, I’m trying to package a project into HTML for use with VR. I started the process over six hours ago and it is still going. It’s not exactly a HUGE project. Windowsx64 took far less than an hour to complete packaging the same setup, with less than 200KB. Most things appeared to have cooked, but I do have a fair bit of warning messages regarding Materials and Compile Failures
i.e.
UATHelper: Packaging (HTML5): Cook: LogMaterial: Warning: Failed to compile Material Instance /Game/Railroad2.LandscapeMaterialInstanceConstant_3401 with Base M_Landscape for platform GLSL_ES2_WEBGL, Default Material will be used in game.
UATHelper: Packaging (HTML5): Cook: LogMaterial: Warning: Function MF_AutoLayer: (Node TextureSampleParameter2D) Node not supported in feature level ES2. ES3_1 required.
UATHelper: Packaging (HTML5): Cook: LogMaterial: Warning: Function MF_MatLayerBlend_Tesselated: (Node MakeMaterialAttributes) Error on property WorldPositionOffset
UATHelper: Packaging (HTML5): Cook: LogMaterial: Warning: Failed to compile Material Instance /Game/Railroad2.LandscapeMaterialInstanceConstant_3402 with Base M_Landscape for platform GLSL_ES2_WEBGL, Default Material will be used in game.
UATHelper: Packaging (HTML5): Cook: LogMaterial: Warning: Function MF_AutoLayer: (Node TextureSampleParameter2D) Node not supported in feature level ES2. ES3_1 required.
UATHelper: Packaging (HTML5): Cook: LogMaterial: Warning: Function MF_MatLayerBlend_Tesselated: (Node MakeMaterialAttributes) Error on property WorldPositionOffset
…so on and so forth.
The last logline that appeared before the majority of the time passed was this:
UATHelper: Packaging (HTML5): python: INFO:root: - ok
Please somebody help, I need to finish this project asap.