Hi all,
Does UE4 only supports mono audio sources to be spatialized, reverbed, or occluded?
If not, which version does UE4 supports “Stereo” audio sources to be spatialized, reverbed, or occluded?
Hi all,
Does UE4 only supports mono audio sources to be spatialized, reverbed, or occluded?
If not, which version does UE4 supports “Stereo” audio sources to be spatialized, reverbed, or occluded?