Does anyone know what’s going on here? I tried deleting the DerivedDataCache directories in the project and also the engine dir, it rebuilt the shaders etc but still everything is messed up.
So turns out my Nvidia video card supports the shaders in DirectX mode but not in OpenGL (no use to me in Linux), if I switch to OpenGL ES it looks properly coloured albeit without a lot of effects. I’ll try with an AMD gpu I have later on.
It’s an old card, in an old computer, a Dell Precision T5400 with two Quad 3 Ghz Xeons and 16GB ram. Quite the supercomputer in it’s day, and still faster than most computers from 2015 I’ve used even though it’s Core2 era.