UE4 Objects flicker/disappear in distance

Hello guys, I am pretty new to UE4 but I know some basic stuff, I ran into this problem while trying to make a bigger scene. I should have linked some footage of my problem beneath. Basically when I get further away from a object with thinner lines it starts flickering or fades away. I do not really know how to fix it or if I did something wrong in blender while modeling it so any help/suggestions would be appreciated. Thanks for reading

2021-12-07 19-29-13.mkv (4.1 MB)