could anybody help, unreal is not cooking properly for me. my project has this pathing “Content\Character\chrDD1E” But when its cooked this is the pathing in the cooked folder “Content\Paks\nameoffile-WindowsNoEditor.pak”
what happened to the pathing?
shouldn’t it be the same? And then all the assets should be under chrDD1E but instead it became .pak file.
I have cooked before and it worked nicely but that project was without any materials, could that be it?
this may soeem like a noob question but still any help?