What I want to do is have a system like Monopoly for XBox one, where everyone has their own gamepad, but only one can be active at the same time. There is also a single screen.
Right now, the problem is it’s not detecting the second gamepad. I have two player starts, one set to auto posses and receive input from Player 0, the other with Player 1. I have also tried having two player classes, one for each gamepad, as well as the Create Player function, none of which work.
This is one of those things one would expect to “just work.” I should be able to plug in the controller and it detect be detected.
Is there another way to get that same effect of having the active gamepad switch from one controller to the other, i.e., player 1’s controller only works when it’s his turn, player 2’s controller only works when it’s his turn, etc.?