please, watch this video: video
Hello! I have a problem with reflections, when player looking down, reflections are disappeared. I tried to use box reflection capture, sphere reflection capture
please, watch this video: video
Hello! I have a problem with reflections, when player looking down, reflections are disappeared. I tried to use box reflection capture, sphere reflection capture
It’s because you’re using screen space reflections. The moment the sky goes out of sight, it stop reflecting on the ground.
You need to use planar reflections:
is there another way to have nice reflections without planar reflections or ray tracing? Why sphere reflection capture does not work correctly for the static walls?
Reflecton capture is for reflective surfaces, those walls are not reflective.
I don’t know how many ways there are to create reflections in UE, I’m afraid.