Hi all,
I’ve been having a problem with the network rendering in ue4. The swarm coordinator sees the computer in the network, but when i try to build the light the swarm agent in the network computer shows an error: “failed to ping (name of the computer with the swarm coordinator)”
I’ve been trying to find some clues in other places but without any result.
I’ll be really grateful if anyone could help me.
Cheers!