i am trying to use the navigation, after watching the cretin tutorials and the UE4 documentation, but the it doesn’t seems to work for me at all! when i place nav mesh bound volume, i see the box, but i can but see that green surface been created at all(the green surface which will cover the surface) and yes! i did resized the volume and try different locations. i thought i just can’t see it cuz of some view options but my AI navigation blueprints don’t work and all the option for viewing navigation are on, and also i made sure that all the Game blueprint option and project setting related to navigation system to be restored to default.but the navigation volume still don’t function,
am i missing something to do here, or there is bug with my editor?