So I’ve been working on a scene for a cinematic that is very heavy and unoptimized so I didn’t expect it to run smoothly but when I look at my task manager, it looks like ue4 is struggling but isn’t pulling a lot of cpu/gpu. The cpu usually sits around 8-10% and gpu is usually at 0% (sometimes it spikes to 2-5%) I don’t understand why it wouldn’t be at 100% when it tries to render the viewport, any help would be appreciated.
My specs:
CPU= AMD Ryzen Threadripper 1950x
GPU= RTX 2080
64gb ram
I have disabled the geforce overlay and my drivers are updated to the latest version.