Ue4 hair groom import crash

hi every one,

i’m having some trouble to import hair groom, each time i try to import it it crash even if it say “valid”

here the log :

Assertion failed: CellIndex < uint32(Clusters.Num()) [File:D:/Build/++UE4/Sync/Engine/Plugins/Runtime/HairStrands/Source/HairStrandsCore/Private/GroomBuilder.cpp] [Line: 1867]

0x00007ffd5edad759 KERNELBASE.dll!UnknownFunction []
0x00007ffce5afc386 UE4Editor-Core.dll!UnknownFunction []
0x00007ffce5affae8 UE4Editor-Core.dll!UnknownFunction []
0x00007ffce580dd5d UE4Editor-Core.dll!UnknownFunction []
0x00007ffce57a5615 UE4Editor-Core.dll!UnknownFunction []
0x00007ffce57a76c0 UE4Editor-Core.dll!UnknownFunction []
0x00007ffd018cb6df UE4Editor-HairStrandsCore.dll!UnknownFunction []
0x00007ffd018a24b3 UE4Editor-HairStrandsCore.dll!UnknownFunction []
0x00007ffd018a9951 UE4Editor-HairStrandsCore.dll!UnknownFunction []
0x00007ffd018a81eb UE4Editor-HairStrandsCore.dll!UnknownFunction []
0x00007ffcad571493 UE4Editor-HairStrandsEditor.dll!UnknownFunction []
0x00007ffcad5663ca UE4Editor-HairStrandsEditor.dll!UnknownFunction []
0x00007ffcdde4a2fc UE4Editor-UnrealEd.dll!UnknownFunction []
0x00007ffcc9087da1 UE4Editor-AssetTools.dll!UnknownFunction []
0x00007ffcc9084f31 UE4Editor-AssetTools.dll!UnknownFunction []
0x00007ffcc9088e30 UE4Editor-AssetTools.dll!UnknownFunction []
0x00007ffc9e4e88a7 UE4Editor-ContentBrowserAssetDataSource.dll!UnknownFunction []
0x00007ffc9e4c6743 UE4Editor-ContentBrowserAssetDataSource.dll!UnknownFunction []
0x00007ffc9e4c6937 UE4Editor-ContentBrowserAssetDataSource.dll!UnknownFunction []
0x00007ffc9e4c61f5 UE4Editor-ContentBrowserAssetDataSource.dll!UnknownFunction []
0x00007ffce08bee75 UE4Editor-Slate.dll!UnknownFunction []
0x00007ffce08c5660 UE4Editor-Slate.dll!UnknownFunction []
0x00007ffce089b867 UE4Editor-Slate.dll!UnknownFunction []
0x00007ffce09385fe UE4Editor-Slate.dll!UnknownFunction []
0x00007ffce095077e UE4Editor-Slate.dll!UnknownFunction []
0x00007ffce08c6dd5 UE4Editor-Slate.dll!UnknownFunction []
0x00007ffce07946be UE4Editor-Slate.dll!UnknownFunction []
0x00007ffce0817f54 UE4Editor-Slate.dll!UnknownFunction []
0x00007ffce0800367 UE4Editor-Slate.dll!UnknownFunction []
0x00007ffce07f3642 UE4Editor-Slate.dll!UnknownFunction []
0x00007ffce18fbca5 UE4Editor-ApplicationCore.dll!UnknownFunction []
0x00007ffce18e9197 UE4Editor-ApplicationCore.dll!UnknownFunction []
0x00007ffce18fe379 UE4Editor-ApplicationCore.dll!UnknownFunction []
0x00007ffce18e4310 UE4Editor-ApplicationCore.dll!UnknownFunction []
0x00007ffd60dde858 USER32.dll!UnknownFunction []
0x00007ffd60dde299 USER32.dll!UnknownFunction []
0x00007ffce18ff904 UE4Editor-ApplicationCore.dll!UnknownFunction []
0x00007ff74fcd87e7 UE4Editor.exe!UnknownFunction []
0x00007ff74fcf113c UE4Editor.exe!UnknownFunction []
0x00007ff74fcf121a UE4Editor.exe!UnknownFunction []
0x00007ff74fd0527d UE4Editor.exe!UnknownFunction []
0x00007ff74fd07faa UE4Editor.exe!UnknownFunction []
0x00007ffd61197034 KERNEL32.DLL!UnknownFunction []
0x00007ffd6163d0d1 ntdll.dll!UnknownFunction []

log 2 :

Log file open, 12/12/20 10:58:08
LogInit: LLM is enabled
LogInit: LLM CsvWriter: off TraceWriter: off
LogInit: Display: Running engine for game: feather
LogPlatformFile: Not using cached read wrapper
LogTaskGraph: Started task graph with 5 named threads and 83 total threads with 3 sets of task threads.
LogStats: Stats thread started at 0.221885
LogD3D12RHI: Aftermath initialized
LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from …/…/…/Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: ‘’
LogPluginManager: Mounting plugin XGEController
LogPluginManager: Mounting plugin MeshPainting
LogPluginManager: Mounting plugin AISupport
LogPluginManager: Mounting plugin LiveLink
LogPluginManager: Mounting plugin EnvironmentQueryEditor
LogPluginManager: Mounting plugin Paper2D
LogPluginManager: Mounting plugin CameraShakePreviewer
LogPluginManager: Mounting plugin LightPropagationVolume
LogPluginManager: Mounting plugin Composure
LogPluginManager: Mounting plugin AnimationSharing
LogPluginManager: Mounting plugin OpenColorIO
LogPluginManager: Mounting plugin GitSourceControl
LogPluginManager: Mounting plugin OpenCVLensDistortion
LogPluginManager: Mounting plugin CLionSourceCodeAccess
LogPluginManager: Mounting plugin LensDistortion
LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting plugin NullSourceCodeAccess
LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting plugin SubversionSourceControl
LogPluginManager: Mounting plugin PropertyAccessNode
LogPluginManager: Mounting plugin PluginUtils
LogPluginManager: Mounting plugin PerforceSourceControl
LogPluginManager: Mounting plugin PlasticSourceControl
LogPluginManager: Mounting plugin UObjectPlugin
LogPluginManager: Mounting plugin RiderSourceCodeAccess
LogPluginManager: Mounting plugin XCodeSourceCodeAccess
LogPluginManager: Mounting plugin AlembicImporter
LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting plugin BackChannel
LogPluginManager: Mounting plugin AutomationUtils
LogPluginManager: Mounting plugin AlembicHairImporter
LogPluginManager: Mounting plugin ChaosCloth
LogPluginManager: Mounting plugin ChaosNiagara
LogPluginManager: Mounting plugin ChaosEditor
LogPluginManager: Mounting plugin DatasmithContent
LogPluginManager: Mounting plugin CharacterAI
LogPluginManager: Mounting plugin ChaosClothEditor
LogPluginManager: Mounting plugin ChaosSolverPlugin
LogPluginManager: Mounting plugin ColorCorrectRegions
LogPluginManager: Mounting plugin VariantManager
LogPluginManager: Mounting plugin LuminPlatformFeatures
LogPluginManager: Mounting plugin VariantManagerContent
LogPluginManager: Mounting plugin GeometryCache
LogPluginManager: Mounting plugin GeometryCollectionPlugin
LogPluginManager: Mounting plugin GeometryProcessing
LogPluginManager: Mounting plugin MLSDK
LogPluginManager: Mounting plugin MagicLeapPassableWorld
LogPluginManager: Mounting plugin AjaMedia
LogPluginManager: Mounting plugin PlatformCrypto
LogPluginManager: Mounting plugin PlanarCut
LogPluginManager: Mounting plugin MotoSynth
LogPluginManager: Mounting plugin RemoteSession
LogPluginManager: Mounting plugin PythonScriptPlugin
LogPluginManager: Mounting plugin VirtualProductionUtilities
LogPluginManager: Mounting plugin VirtualCamera
LogPluginManager: Mounting plugin ProxyLODPlugin
LogPluginManager: Mounting plugin TcpMessaging
LogPluginManager: Mounting plugin ActorSequence
LogPluginManager: Mounting plugin UdpMessaging
LogPluginManager: Mounting plugin SkeletalReduction
LogPluginManager: Mounting plugin Niagara
LogPluginManager: Mounting plugin LauncherChunkInstaller
LogPluginManager: Mounting plugin ActorLayerUtilities
LogPluginManager: Mounting plugin AndroidMedia
LogPluginManager: Mounting plugin LevelSequenceEditor
LogPluginManager: Mounting plugin MatineeToLevelSequence
LogPluginManager: Mounting plugin MultiUserTakes
LogPluginManager: Mounting plugin RemoteControl
LogPluginManager: Mounting plugin AppleProResMedia
LogPluginManager: Mounting plugin MovieRenderPipeline
LogPluginManager: Mounting plugin WebSocketNetworking
LogPluginManager: Mounting plugin SequencerScripting
LogPluginManager: Mounting plugin Takes
LogPluginManager: Mounting plugin AvfMedia
LogPluginManager: Mounting plugin TemplateSequence
LogPluginManager: Mounting plugin HAPMedia
LogPluginManager: Mounting plugin BlackmagicMedia
LogPluginManager: Mounting plugin ImgMedia
LogPluginManager: Mounting plugin MediaCompositing
LogPluginManager: Mounting plugin MediaFrameworkUtilities
LogPluginManager: Mounting plugin OnlineSubsystem
LogPluginManager: Mounting plugin ScreenshotTools
LogPluginManager: Mounting plugin MediaIOFramework
LogPluginManager: Mounting plugin PixelStreaming
LogPluginManager: Mounting plugin MediaPlayerEditor
LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting plugin TimecodeSynchronizer
LogPluginManager: Mounting plugin AndroidMoviePlayer
LogPluginManager: Mounting plugin WmfMedia
LogPluginManager: Mounting plugin WebMMedia
LogPluginManager: Mounting plugin AndroidPermission
LogPluginManager: Mounting plugin AppleMoviePlayer
LogPluginManager: Mounting plugin AppleImageUtils
LogPluginManager: Mounting plugin AssetTags
LogPluginManager: Mounting plugin ArchVisCharacter
LogPluginManager: Mounting plugin AudioSynesthesia
LogPluginManager: Mounting plugin AudioCapture
LogPluginManager: Mounting plugin CableComponent
LogPluginManager: Mounting plugin OnlineSubsystemNull
LogPluginManager: Mounting plugin ChunkDownloader
LogPluginManager: Mounting plugin CustomMeshComponent
LogPluginManager: Mounting plugin EditableMesh
LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting plugin OnlineSubsystemUtils
LogPluginManager: Mounting plugin GoogleCloudMessaging
LogPluginManager: Mounting plugin GooglePAD
LogPluginManager: Mounting plugin HairStrands
LogPluginManager: Mounting plugin HDRIBackdrop
LogPluginManager: Mounting plugin IOSDeviceProfileSelector
LogPluginManager: Mounting plugin LocationServicesBPLibrary
LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting plugin MobilePatchingUtils
LogPluginManager: Mounting plugin nDisplay
LogPluginManager: Mounting plugin OSC
LogPluginManager: Mounting plugin PostSplashScreen
LogPluginManager: Mounting plugin PhysXVehicles
LogPluginManager: Mounting plugin ProceduralMeshComponent
LogPluginManager: Mounting plugin PropertyAccessEditor
LogPluginManager: Mounting plugin SignificanceManager
LogPluginManager: Mounting plugin RuntimePhysXCooking
LogPluginManager: Mounting plugin SoundFields
LogPluginManager: Mounting plugin SunPosition
LogPluginManager: Mounting plugin Synthesis
LogPluginManager: Mounting plugin WebMMoviePlayer
LogPluginManager: Mounting plugin TextureShare
LogPluginManager: Mounting plugin AssetManagerEditor
LogPluginManager: Mounting plugin WindowsMoviePlayer
LogPluginManager: Mounting plugin BlueprintMaterialTextureNodes
LogPluginManager: Mounting plugin CurveEditorTools
LogPluginManager: Mounting plugin DataValidation
LogPluginManager: Mounting plugin EditorScriptingUtilities
LogPluginManager: Mounting plugin FacialAnimation
LogPluginManager: Mounting plugin CryptoKeys
LogPluginManager: Mounting plugin GeometryMode
LogPluginManager: Mounting plugin GameplayTagsEditor
LogPluginManager: Mounting plugin MacGraphicsSwitching
LogPluginManager: Mounting plugin MaterialAnalyzer
LogPluginManager: Mounting plugin MobileLauncherProfileWizard
LogPluginManager: Mounting plugin PluginBrowser
LogPluginManager: Mounting plugin SpeedTreeImporter
LogPluginManager: Mounting plugin ConcertMain
LogPluginManager: Mounting plugin MultiUserClient
LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting plugin OnlineSubsystemIOS
LogPluginManager: Mounting plugin DMXProtocol
LogPluginManager: Mounting plugin ARUtilities
LogPluginManager: Mounting plugin SQLiteCore
LogPluginManager: Mounting plugin OculusVR
LogPluginManager: Mounting plugin SteamVR
LogPluginManager: Mounting plugin ContentBrowserAssetDataSource
LogPluginManager: Mounting plugin ContentBrowserFileDataSource
LogPluginManager: Mounting plugin ContentBrowserClassDataSource
LogPluginManager: Mounting plugin ConcertSyncClient
LogPluginManager: Mounting plugin ConcertSyncCore
LogPluginManager: Mounting plugin AppleARKitFaceSupport
LogPluginManager: Mounting plugin AppleARKit
LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
LogInit: Using libcurl 7.55.1-DEV
LogInit: - built for x86_64-pc-win32
LogInit: - supports SSL with OpenSSL/1.1.1
LogInit: - supports HTTP deflate (compression) using libz 1.2.8
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CURL_VERSION_IDN
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
LogInit: - LocalHostAddr = Default
LogInit: - BufferSize = 65536
LogOnline: OSS: Creating online subsystem instance for: NULL
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
LogTextureShare: TextureShare module has been instantiated
LogTextureShare: TextureShare module has started
LogInit: Build: ++UE4+Release-4.26-CL-14830424
LogInit: Engine Version: 4.26.0-14830424+++UE4+Release-4.26
LogInit: Compatible Engine Version: 4.26.0-14830424+++UE4+Release-4.26
LogInit: Net CL: 14830424
LogInit: OS: Windows 10 (Release 2004) (), CPU: AMD Ryzen 9 3950X 16-Core Processor , GPU: NVIDIA GeForce GTX 1070 Ti
LogInit: Compiled (64-bit): Dec 1 2020 15:13:26
LogInit: Compiled with Visual C++: 19.24.28315.00
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE4+Release-4.26
LogInit: Command Line: -D3D12 -raytrace
LogInit: Base Directory: D:/UE4/UE_4.26/Engine/Binaries/Win64/
LogInit: Allocator: TBB
LogInit: Installed Engine Build: 1
LogDevObjectVersion: Number of dev versions registered: 29
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 4
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 44
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 12
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 43
LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1
LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 40
LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [E:/ue4_project/feather/Saved/Config/Windows/Engine.ini]
LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
LogInit: Object subsystem initialized
LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
LogConfig: Setting CVar [[r.setres:1280x720]]
LogConfig: Setting CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]]
[2020.12.12-09.58.09:083][ 0]LogConfig: Setting CVar [[r.VSync:0]]
[2020.12.12-09.58.09:083][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]]
[2020.12.12-09.58.09:083][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [E:/ue4_project/feather/Saved/Config/Windows/Engine.ini]
[2020.12.12-09.58.09:083][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
[2020.12.12-09.58.09:083][ 0]LogConfig: Setting CVar [[r.Tonemapper.Sharpen:2]]
[2020.12.12-09.58.09:083][ 0]LogConfig: Setting CVar [[r.TemporalAA.Upsampling:1]]
[2020.12.12-09.58.09:083][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
[2020.12.12-09.58.09:083][ 0]LogConfig: Setting CVar [[r.DefaultFeature.Bloom:0]]
[2020.12.12-09.58.09:083][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure:0]]
[2020.12.12-09.58.09:083][ 0]LogConfig: Setting CVar [[r.DefaultFeature.MotionBlur:0]]
[2020.12.12-09.58.09:083][ 0]LogConfig: Setting CVar [[r.SceneRenderTargetResizeMethod:2]]
[2020.12.12-09.58.09:083][ 0]LogConfig: Setting CVar [[r.LightPropagationVolume:0]]
[2020.12.12-09.58.09:083][ 0]LogConfig: Setting CVar [[r.ReflectionCaptureResolution:2048]]
[2020.12.12-09.58.09:083][ 0]LogConfig: Setting CVar [[r.AllowStaticLighting:1]]
[2020.12.12-09.58.09:083][ 0]LogConfig: Setting CVar [[r.HighResScreenshotDelay:8]]
[2020.12.12-09.58.09:083][ 0]LogConfig: Setting CVar [[r.DefaultBackBufferPixelFormat:4]]
[2020.12.12-09.58.09:083][ 0]LogConfig: Setting CVar [[r.AllowGlobalClipPlane:0]]
[2020.12.12-09.58.09:083][ 0]LogConfig: Setting CVar [[r.GBufferFormat:3]]
[2020.12.12-09.58.09:083][ 0]LogConfig: Setting CVar [[r.PostProcessing.PropagateAlpha:1]]
[2020.12.12-09.58.09:083][ 0]LogConfig: Setting CVar [[r.SupportSkyAtmosphereAffectsHeightFog:1]]
[2020.12.12-09.58.09:083][ 0]LogConfig: Setting CVar [[r.DefaultFeature.LensFlare:1]]
[2020.12.12-09.58.09:083][ 0]LogConfig: Setting CVar [[r.ClearCoatNormal:0]]
[2020.12.12-09.58.09:083][ 0]LogConfig: Setting CVar [[r.NormalMapsForStaticLighting:0]]
[2020.12.12-09.58.09:083][ 0]LogConfig: Setting CVar [[r.SkinCache.CompileShaders:1]]
[2020.12.12-09.58.09:083][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [E:/ue4_project/feather/Saved/Config/Windows/Engine.ini]
[2020.12.12-09.58.09:083][ 0]LogConfig: Setting CVar [[r.SupportAllShaderPermutations:0]]
[2020.12.12-09.58.09:083][ 0]LogConfig: Setting CVar [[r.SkinCache.ForceRecomputeTangents:1]]
[2020.12.12-09.58.09:083][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [E:/ue4_project/feather/Saved/Config/Windows/Engine.ini]
[2020.12.12-09.58.09:083][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2020.12.12-09.58.09:083][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
[2020.12.12-09.58.09:083][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
[2020.12.12-09.58.09:083][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
[2020.12.12-09.58.09:083][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2020.12.12-09.58.09:083][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
[2020.12.12-09.58.09:083][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
[2020.12.12-09.58.09:083][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2020.12.12-09.58.09:083][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2020.12.12-09.58.09:083][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2020.12.12-09.58.09:083][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2020.12.12-09.58.09:083][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2020.12.12-09.58.09:083][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2020.12.12-09.58.09:083][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
[2020.12.12-09.58.09:083][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [E:/ue4_project/feather/Saved/Config/Windows/Engine.ini]
[2020.12.12-09.58.09:083][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2020.12.12-09.58.09:083][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]]
[2020.12.12-09.58.09:083][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
[2020.12.12-09.58.09:083][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2020.12.12-09.58.09:083][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
[2020.12.12-09.58.09:083][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2020.12.12-09.58.09:083][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]]
[2020.12.12-09.58.09:083][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2020.12.12-09.58.09:083][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
[2020.12.12-09.58.09:084][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
[2020.12.12-09.58.09:084][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]]
[2020.12.12-09.58.09:084][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]]
[2020.12.12-09.58.09:084][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
[2020.12.12-09.58.09:084][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]]
[2020.12.12-09.58.09:084][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [E:/ue4_project/feather/Saved/Config/Windows/Engine.ini]
[2020.12.12-09.58.09:084][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [E:/ue4_project/feather/Saved/Config/Windows/Engine.ini]
[2020.12.12-09.58.09:089][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [E:/ue4_project/feather/Saved/Config/Windows/Scalability.ini]
[2020.12.12-09.58.09:090][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
[2020.12.12-09.58.09:090][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
[2020.12.12-09.58.09:090][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [E:/ue4_project/feather/Saved/Config/Windows/Scalability.ini]
[2020.12.12-09.58.09:090][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
[2020.12.12-09.58.09:090][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [E:/ue4_project/feather/Saved/Config/Windows/Scalability.ini]
[2020.12.12-09.58.09:090][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
[2020.12.12-09.58.09:090][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
[2020.12.12-09.58.09:090][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
[2020.12.12-09.58.09:090][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
[2020.12.12-09.58.09:090][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
[2020.12.12-09.58.09:090][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
[2020.12.12-09.58.09:090][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
[2020.12.12-09.58.09:090][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2020.12.12-09.58.09:090][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2020.12.12-09.58.09:090][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
[2020.12.12-09.58.09:090][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
[2020.12.12-09.58.09:090][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
[2020.12.12-09.58.09:090][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
[2020.12.12-09.58.09:090][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
[2020.12.12-09.58.09:090][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
[2020.12.12-09.58.09:090][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2020.12.12-09.58.09:090][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
[2020.12.12-09.58.09:090][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
[2020.12.12-09.58.09:090][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [E:/ue4_project/feather/Saved/Config/Windows/Scalability.ini]
[2020.12.12-09.58.09:090][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
[2020.12.12-09.58.09:090][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2020.12.12-09.58.09:090][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
[2020.12.12-09.58.09:090][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
[2020.12.12-09.58.09:090][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2020.12.12-09.58.09:090][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
[2020.12.12-09.58.09:090][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
[2020.12.12-09.58.09:090][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
[2020.12.12-09.58.09:090][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
[2020.12.12-09.58.09:090][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
[2020.12.12-09.58.09:090][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
[2020.12.12-09.58.09:090][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
[2020.12.12-09.58.09:090][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
[2020.12.12-09.58.09:090][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
[2020.12.12-09.58.09:090][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
[2020.12.12-09.58.09:090][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
[2020.12.12-09.58.09:090][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
[2020.12.12-09.58.09:090][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2020.12.12-09.58.09:090][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2020.12.12-09.58.09:090][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2020.12.12-09.58.09:090][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2020.12.12-09.58.09:090][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2020.12.12-09.58.09:090][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2020.12.12-09.58.09:090][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2020.12.12-09.58.09:090][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2020.12.12-09.58.09:090][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2020.12.12-09.58.09:090][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2020.12.12-09.58.09:090][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2020.12.12-09.58.09:090][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2020.12.12-09.58.09:090][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2020.12.12-09.58.09:090][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [E:/ue4_project/feather/Saved/Config/Windows/Scalability.ini]
[2020.12.12-09.58.09:090][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
[2020.12.12-09.58.09:090][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2020.12.12-09.58.09:090][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2020.12.12-09.58.09:090][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
[2020.12.12-09.58.09:090][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
[2020.12.12-09.58.09:091][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
[2020.12.12-09.58.09:091][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2020.12.12-09.58.09:091][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
[2020.12.12-09.58.09:091][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2020.12.12-09.58.09:091][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [E:/ue4_project/feather/Saved/Config/Windows/Scalability.ini]
[2020.12.12-09.58.09:091][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
[2020.12.12-09.58.09:091][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
[2020.12.12-09.58.09:091][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
[2020.12.12-09.58.09:091][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
[2020.12.12-09.58.09:091][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
[2020.12.12-09.58.09:091][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
[2020.12.12-09.58.09:091][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
[2020.12.12-09.58.09:091][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2020.12.12-09.58.09:091][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]]
[2020.12.12-09.58.09:091][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
[2020.12.12-09.58.09:091][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
[2020.12.12-09.58.09:091][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
[2020.12.12-09.58.09:091][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
[2020.12.12-09.58.09:091][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
[2020.12.12-09.58.09:091][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
[2020.12.12-09.58.09:091][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
[2020.12.12-09.58.09:091][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2020.12.12-09.58.09:091][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2020.12.12-09.58.09:091][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2020.12.12-09.58.09:091][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2020.12.12-09.58.09:091][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2020.12.12-09.58.09:091][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2020.12.12-09.58.09:091][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2020.12.12-09.58.09:091][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2020.12.12-09.58.09:091][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2020.12.12-09.58.09:091][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2020.12.12-09.58.09:091][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2020.12.12-09.58.09:091][ 0]LogConfig: Setting CVar [[fx.Niagara.QualityLevel:3]]
[2020.12.12-09.58.09:091][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [E:/ue4_project/feather/Saved/Config/Windows/Scalability.ini]
[2020.12.12-09.58.09:091][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
[2020.12.12-09.58.09:091][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
[2020.12.12-09.58.09:091][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [E:/ue4_project/feather/Saved/Config/Windows/Scalability.ini]
[2020.12.12-09.58.09:091][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2020.12.12-09.58.09:091][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2020.12.12-09.58.09:091][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2020.12.12-09.58.09:091][ 0]LogConfig: Setting CVar [[r.HairStrands.Interpolation.UseSingleGuide:0]]
[2020.12.12-09.58.09:091][ 0]LogInit: Selected Device Profile: [Windows]
[2020.12.12-09.58.09:091][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
[2020.12.12-09.58.09:091][ 0]LogHAL: Display: Platform has ~ 128 GB [137385955328 / 137438953472 / 128], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
[2020.12.12-09.58.09:091][ 0]LogInit: Going up to parent DeviceProfile []
[2020.12.12-09.58.09:091][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [E:/ue4_project/feather/Saved/Config/Windows/Scalability.ini]
[2020.12.12-09.58.09:091][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
[2020.12.12-09.58.09:091][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
[2020.12.12-09.58.09:091][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [E:/ue4_project/feather/Saved/Config/Windows/Scalability.ini]
[2020.12.12-09.58.09:091][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
[2020.12.12-09.58.09:091][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [E:/ue4_project/feather/Saved/Config/Windows/Scalability.ini]
[2020.12.12-09.58.09:091][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
[2020.12.12-09.58.09:091][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
[2020.12.12-09.58.09:091][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
[2020.12.12-09.58.09:091][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
[2020.12.12-09.58.09:091][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
[2020.12.12-09.58.09:091][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
[2020.12.12-09.58.09:091][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
[2020.12.12-09.58.09:092][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2020.12.12-09.58.09:092][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2020.12.12-09.58.09:092][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
[2020.12.12-09.58.09:092][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
[2020.12.12-09.58.09:092][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
[2020.12.12-09.58.09:092][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
[2020.12.12-09.58.09:092][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
[2020.12.12-09.58.09:092][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
[2020.12.12-09.58.09:092][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2020.12.12-09.58.09:092][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
[2020.12.12-09.58.09:092][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
[2020.12.12-09.58.09:092][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [E:/ue4_project/feather/Saved/Config/Windows/Scalability.ini]
[2020.12.12-09.58.09:092][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
[2020.12.12-09.58.09:092][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2020.12.12-09.58.09:092][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
[2020.12.12-09.58.09:092][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
[2020.12.12-09.58.09:092][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2020.12.12-09.58.09:092][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
[2020.12.12-09.58.09:092][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
[2020.12.12-09.58.09:092][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
[2020.12.12-09.58.09:092][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
[2020.12.12-09.58.09:092][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
[2020.12.12-09.58.09:092][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
[2020.12.12-09.58.09:092][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
[2020.12.12-09.58.09:092][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
[2020.12.12-09.58.09:092][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
[2020.12.12-09.58.09:092][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
[2020.12.12-09.58.09:092][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
[2020.12.12-09.58.09:092][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
[2020.12.12-09.58.09:092][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2020.12.12-09.58.09:092][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2020.12.12-09.58.09:092][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2020.12.12-09.58.09:092][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2020.12.12-09.58.09:092][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2020.12.12-09.58.09:092][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2020.12.12-09.58.09:092][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2020.12.12-09.58.09:092][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2020.12.12-09.58.09:092][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2020.12.12-09.58.09:092][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2020.12.12-09.58.09:092][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2020.12.12-09.58.09:092][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2020.12.12-09.58.09:092][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2020.12.12-09.58.09:092][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [E:/ue4_project/feather/Saved/Config/Windows/Scalability.ini]
[2020.12.12-09.58.09:092][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
[2020.12.12-09.58.09:092][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2020.12.12-09.58.09:092][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2020.12.12-09.58.09:092][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
[2020.12.12-09.58.09:092][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
[2020.12.12-09.58.09:092][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
[2020.12.12-09.58.09:092][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2020.12.12-09.58.09:092][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
[2020.12.12-09.58.09:092][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2020.12.12-09.58.09:092][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [E:/ue4_project/feather/Saved/Config/Windows/Scalability.ini]
[2020.12.12-09.58.09:092][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
[2020.12.12-09.58.09:092][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
[2020.12.12-09.58.09:092][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
[2020.12.12-09.58.09:092][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
[2020.12.12-09.58.09:092][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
[2020.12.12-09.58.09:092][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
[2020.12.12-09.58.09:092][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
[2020.12.12-09.58.09:092][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2020.12.12-09.58.09:092][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]]
[2020.12.12-09.58.09:092][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
[2020.12.12-09.58.09:092][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
[2020.12.12-09.58.09:092][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
[2020.12.12-09.58.09:092][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
[2020.12.12-09.58.09:093][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
[2020.12.12-09.58.09:093][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
[2020.12.12-09.58.09:093][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
[2020.12.12-09.58.09:093][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2020.12.12-09.58.09:093][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2020.12.12-09.58.09:093][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2020.12.12-09.58.09:093][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2020.12.12-09.58.09:093][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2020.12.12-09.58.09:093][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2020.12.12-09.58.09:093][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2020.12.12-09.58.09:093][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2020.12.12-09.58.09:093][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2020.12.12-09.58.09:093][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2020.12.12-09.58.09:093][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2020.12.12-09.58.09:093][ 0]LogConfig: Setting CVar [[fx.Niagara.QualityLevel:3]]
[2020.12.12-09.58.09:093][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [E:/ue4_project/feather/Saved/Config/Windows/Scalability.ini]
[2020.12.12-09.58.09:093][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
[2020.12.12-09.58.09:093][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
[2020.12.12-09.58.09:093][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [E:/ue4_project/feather/Saved/Config/Windows/Scalability.ini]
[2020.12.12-09.58.09:093][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2020.12.12-09.58.09:093][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2020.12.12-09.58.09:093][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2020.12.12-09.58.09:093][ 0]LogConfig: Setting CVar [[r.HairStrands.Interpolation.UseSingleGuide:0]]
[2020.12.12-09.58.09:093][ 0]LogConfig: Applying CVar settings from Section [Startup] File […/…/…/Engine/Config/ConsoleVariables.ini]
[2020.12.12-09.58.09:093][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]]
[2020.12.12-09.58.09:093][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]]
[2020.12.12-09.58.09:093][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]]
[2020.12.12-09.58.09:093][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/ue4_project/feather/Saved/Config/Windows/Engine.ini]
[2020.12.12-09.58.09:093][ 0]LogInit: Computer: WORKSTATION
[2020.12.12-09.58.09:093][ 0]LogInit: User: workstation
[2020.12.12-09.58.09:093][ 0]LogInit: CPU Page size=4096, Cores=16
[2020.12.12-09.58.09:093][ 0]LogInit: High frequency timer resolution =10.000000 MHz
[2020.12.12-09.58.09:093][ 0]LogMemory: Memory total: Physical=128.0GB (128GB approx)
[2020.12.12-09.58.09:093][ 0]LogMemory: Platform Memory Stats for Windows
[2020.12.12-09.58.09:093][ 0]LogMemory: Process Physical Memory: 154.93 MB used, 154.94 MB peak
[2020.12.12-09.58.09:093][ 0]LogMemory: Process Virtual Memory: 270.57 MB used, 270.58 MB peak
[2020.12.12-09.58.09:093][ 0]LogMemory: Physical Memory: 12524.56 MB used, 118496.89 MB free, 131021.45 MB total
[2020.12.12-09.58.09:093][ 0]LogMemory: Virtual Memory: 134062992.00 MB used, 154734.62 MB free, 134217728.00 MB total
[2020.12.12-09.58.09:101][ 0]LogWindows: WindowsPlatformFeatures enabled
[2020.12.12-09.58.09:141][ 0]LogInit: Physics initialised using underlying interface: PhysX
[2020.12.12-09.58.09:142][ 0]LogInit: Using OS detected language (fr-FR).
[2020.12.12-09.58.09:142][ 0]LogInit: Using OS detected locale (fr-FR).
[2020.12.12-09.58.09:144][ 0]LogTextLocalizationManager: No specific localization for ‘fr-FR’ exists, so the ‘fr’ localization will be used.
[2020.12.12-09.58.09:144][ 0]LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Content/Localization/Editor/fr/Editor.locres’ could not be opened for reading!
[2020.12.12-09.58.09:144][ 0]LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Content/Localization/EditorTutorials/fr/EditorTutorials.locres’ could not be opened for reading!
[2020.12.12-09.58.09:144][ 0]LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Content/Localization/Keywords/fr/Keywords.locres’ could not be opened for reading!
[2020.12.12-09.58.09:144][ 0]LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Content/Localization/Category/fr/Category.locres’ could not be opened for reading!
[2020.12.12-09.58.09:144][ 0]LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Content/Localization/ToolTips/fr/ToolTips.locres’ could not be opened for reading!
[2020.12.12-09.58.09:144][ 0]LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Content/Localization/PropertyNames/fr/PropertyNames.locres’ could not be opened for reading!
[2020.12.12-09.58.09:144][ 0]LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Content/Localization/Engine/fr/Engine.locres’ could not be opened for reading!
[2020.12.12-09.58.09:145][ 0]LogInit: Setting process to per monitor DPI aware
[2020.12.12-09.58.09:160][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated.
[2020.12.12-09.58.09:179][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
[2020.12.12-09.58.09:179][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
[2020.12.12-09.58.14:803][ 0]LogHMD: Failed to initialize OpenVR with code 108
[2020.12.12-09.58.14:912][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce GTX 1070 Ti (Max supported Feature Level 12_1)
[2020.12.12-09.58.14:912][ 0]LogD3D12RHI: Adapter has 8079MB of dedicated video memory, 0MB of dedicated system memory, and 65510MB of shared system memory, 1 output[s]
[2020.12.12-09.58.14:921][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (Max supported Feature Level 12_1)
[2020.12.12-09.58.14:921][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 65510MB of shared system memory, 0 output[s]
[2020.12.12-09.58.14:921][ 0]LogD3D12RHI: Forcing D3D12.AsyncDeferredDeletion=0 as a workaround for a deadlock.
[2020.12.12-09.58.14:921][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0
[2020.12.12-09.58.14:928][ 0]LogD3D12RHI: [DRED] Dred enabled
[2020.12.12-09.58.14:928][ 0]LogD3D12RHI: [DRED] Dred breadcrumb context enabled
[2020.12.12-09.58.14:928][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off
[2020.12.12-09.58.14:928][ 0]LogD3D12RHI: Emitting draw events for PIX profiling.
[2020.12.12-09.58.15:004][ 0]LogD3D12RHI: The system supports ID3D12Device1.
[2020.12.12-09.58.15:004][ 0]LogD3D12RHI: The system supports ID3D12Device2.
[2020.12.12-09.58.15:004][ 0]LogD3D12RHI: The system supports ID3D12Device5.
[2020.12.12-09.58.15:004][ 0]LogD3D12RHI: The system supports ID3D12Device7.
[2020.12.12-09.58.15:004][ 0]LogD3D12RHI: D3D12 ray tracing 1.0 is supported.
[2020.12.12-09.58.15:057][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for 3D Queue 0
[2020.12.12-09.58.15:063][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for Copy Queue 0
[2020.12.12-09.58.15:075][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for Compute Queue 0
[2020.12.12-09.58.15:093][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0
[2020.12.12-09.58.15:093][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0
[2020.12.12-09.58.15:094][ 0]LogD3D12RHI: GPU DeviceId: 0x1b82 (for the marketing name, search the web for “GPU Device Id”)
[2020.12.12-09.58.15:094][ 0]LogWindows: EnumDisplayDevices:
[2020.12.12-09.58.15:095][ 0]LogWindows: 0. ‘NVIDIA GeForce GTX 1070 Ti’ (P:1 D:1)
[2020.12.12-09.58.15:095][ 0]LogWindows: 1. ‘NVIDIA GeForce GTX 1070 Ti’ (P:0 D:0)
[2020.12.12-09.58.15:095][ 0]LogWindows: 2. ‘NVIDIA GeForce GTX 1070 Ti’ (P:0 D:0)
[2020.12.12-09.58.15:095][ 0]LogWindows: 3. ‘NVIDIA GeForce GTX 1070 Ti’ (P:0 D:0)
[2020.12.12-09.58.15:096][ 0]LogWindows: DebugString: FoundDriverCount:4
[2020.12.12-09.58.15:096][ 0]LogD3D12RHI: Adapter Name: NVIDIA GeForce GTX 1070 Ti
[2020.12.12-09.58.15:096][ 0]LogD3D12RHI: Driver Version: 460.79 (internal:27.21.14.6079, unified:460.79)
[2020.12.12-09.58.15:096][ 0]LogD3D12RHI: Driver Date: 12-3-2020
[2020.12.12-09.58.15:096][ 0]LogRHI: Texture pool is 4605 MB (70% of 6579 MB)
[2020.12.12-09.58.15:096][ 0]LogD3D12RHI: Async texture creation enabled
[2020.12.12-09.58.15:096][ 0]LogD3D12RHI: RHI has support for 64 bit atomics
[2020.12.12-09.58.15:105][ 0]LogRHI: GeForceNow SDK initialized: 1
[2020.12.12-09.58.15:383][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘AllDesktop’
[2020.12.12-09.58.15:401][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android’
[2020.12.12-09.58.15:401][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ASTC’
[2020.12.12-09.58.15:401][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_DXT’
[2020.12.12-09.58.15:401][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ETC2’
[2020.12.12-09.58.15:401][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘AndroidClient’
[2020.12.12-09.58.15:401][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ASTCClient’
[2020.12.12-09.58.15:401][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_DXTClient’
[2020.12.12-09.58.15:401][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ETC2Client’
[2020.12.12-09.58.15:401][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_Multi’
[2020.12.12-09.58.15:401][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_MultiClient’
[2020.12.12-09.58.15:422][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘IOSClient’
[2020.12.12-09.58.15:422][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘IOS’
[2020.12.12-09.58.15:430][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Linux’
[2020.12.12-09.58.15:437][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxNoEditor’
[2020.12.12-09.58.15:445][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxClient’
[2020.12.12-09.58.15:453][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxServer’
[2020.12.12-09.58.15:460][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxAArch64NoEditor’
[2020.12.12-09.58.15:468][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxAArch64Client’
[2020.12.12-09.58.15:476][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxAArch64Server’
[2020.12.12-09.58.15:497][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Lumin’
[2020.12.12-09.58.15:497][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LuminClient’
[2020.12.12-09.58.15:504][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘MacNoEditor’
[2020.12.12-09.58.15:512][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Mac’
[2020.12.12-09.58.15:519][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘MacClient’
[2020.12.12-09.58.15:527][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘MacServer’
[2020.12.12-09.58.15:539][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘TVOSClient’
[2020.12.12-09.58.15:540][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘TVOS’
[2020.12.12-09.58.15:547][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘WindowsNoEditor’
[2020.12.12-09.58.15:555][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Windows’
[2020.12.12-09.58.15:563][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘WindowsClient’
[2020.12.12-09.58.15:571][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘WindowsServer’
[2020.12.12-09.58.15:571][ 0]LogTargetPlatformManager: Display: Building Assets For Windows
[2020.12.12-09.58.15:579][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
[2020.12.12-09.58.15:636][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0.
[2020.12.12-09.58.15:636][ 0]LogShaderCompilers: Guid format shader working directory is 29 characters bigger than the processId version (E:/ue4_project/feather/Intermediate/Shaders/WorkingDirectory/24332/).
[2020.12.12-09.58.15:637][ 0]LogShaderCompilers: Cleaned the shader compiler working directory ‘C:/Users/workstation/AppData/Local/Temp/UnrealShaderWorkingDir/1D92D51548BBF110D615A4AE89BB28B7/’.
[2020.12.12-09.58.15:637][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine.
[2020.12.12-09.58.15:637][ 0]LogShaderCompilers: Display: Using Local Shader Compiler.
[2020.12.12-09.58.16:345][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB
[2020.12.12-09.58.16:390][ 0]LogDerivedDataCache: Loaded boot cache 0.04s 101MB C:/Users/workstation/AppData/Local/UnrealEngine/4.26/DerivedDataCache/Boot.ddc.
[2020.12.12-09.58.16:390][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/workstation/AppData/Local/UnrealEngine/4.26/DerivedDataCache/Boot.ddc
[2020.12.12-09.58.16:391][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file E:/ue4_project/feather/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2020.12.12-09.58.16:391][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
[2020.12.12-09.58.16:391][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file E:/ue4_project/feather/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2020.12.12-09.58.16:391][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
[2020.12.12-09.58.16:401][ 0]LogDerivedDataCache: Display: Pak cache opened for reading …/…/…/Engine/DerivedDataCache/Compressed.ddp.
[2020.12.12-09.58.16:402][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file …/…/…/Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2020.12.12-09.58.16:402][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy.
[2020.12.12-09.58.16:407][ 0]LogDerivedDataCache: Speed tests for C:/Users/workstation/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds
[2020.12.12-09.58.16:407][ 0]LogDerivedDataCache: Display: Performance to C:/Users/workstation/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.03ms. RandomReadSpeed=1117.82MBs, RandomWriteSpeed=232.53MBs. Assigned SpeedClass ‘Local’
[2020.12.12-09.58.16:408][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/workstation/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
[2020.12.12-09.58.16:408][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
[2020.12.12-09.58.16:408][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
[2020.12.12-09.58.16:449][ 0]LogSlate: Using FreeType 2.10.0
[2020.12.12-09.58.16:450][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2020.12.12-09.58.16:470][ 0]LogAssetRegistry: FAssetRegistry took 0.0026 seconds to start up
[2020.12.12-09.58.16:666][ 0]LogInit: Selected Device Profile: [Windows]
[2020.12.12-09.58.16:667][ 0]LogInit: Active device profile: [00000156FB0F3900][00000156F9F64640 49] Windows
[2020.12.12-09.58.16:667][ 0]LogInit: Profiles: [00000156FB0F3900][00000156F9F64640 49] Windows, [00000156FB0E0800][00000156F9F6C7C0 49] WindowsNoEditor, [00000156FB0F0800][00000156FBF80940 49] WindowsServer, [00000156FB0E3600][00000156FBF84AC0 49] WindowsClient, [00000156FB0F3500][00000156FBF88C40 49] IOS, [00000156FB0E0C00][00000156FBF8CDC0 49] iPadAir, [00000156FB0F0B00][00000156FBF90F40 49] iPadAir2, [00000156FB095400][00000156FBF99200 49] IPadPro, [00000156FB095500][00000156FBF95240 49] iPadAir3, [00000156FB0F3A00][00000156FBF9D3C0 49] iPadAir4, [00000156FB094E00][00000156FBFA1540 49] iPadMini2, [00000156FB0F0C00][00000156FBFA56C0 49] iPadMini3, [00000156FB096300][00000156FBFA9840 49] iPadMini4, [00000156FB0F3200][00000156FBFAD9C0 49] iPadMini5, [00000156FB0E2600][00000156F9F69C40 49] iPhone6, [00000156FB0E2500][00000156FBFB1C80 49] iPodTouch6, [00000156FB097700][00000156FBFB8200 49] iPhone7, [00000156FB097800][00000156FBFB4240 49] iPodTouch7, [00000156FB0E2700][00000156FBFBC380 49] iPhone5S, [00000156FB094400][00000156FBFC4500 49] iPhone6Plus, [00000156FB0E1600][00000156FBFC8680 49] iPhone6S, [00000156FB095100][00000156FBFCC800 49] iPhone6SPlus, [00000156FB0E3B00][00000156FBFD0980 49] iPhone7Plus, [00000156FB094500][00000156FBFD4B00 49] iPhoneSE, [00000156FB0E3400][00000156FBFD8C80 49] iPhone8, [00000156FB096700][00000156FBFDCE00 49] iPhone8Plus, [00000156FB0E3F00][00000156FBFE0F80 49] iPhoneX, [00000156FB096B00][00000156FBFE5100 49] iPhoneXS, [00000156FB0E1100][00000156FBFE9280 49] iPhoneXSMax, [00000156FB097900][00000156FBFED400 49] iPhoneXR, [00000156FB0E1D00][00000156FBFF1580 49] iPhone11, [00000156FB094A00][00000156FBFF5700 49] iPhone11Pro, [00000156FB0E0F00][00000156FBFF9880 49] iPhone11ProMax, [00000156FB095800][00000156FBFFDA00 49] iPhoneSE2, [00000156FB0E3700][00000156FC001B80 49] iPhone12Mini, [00000156FB096200][00000156FC005D00 49] iPhone12, [00000156FB0E0600][00000156FBFC0180 49] iPhone12Pro, [00000156FB095B00][00000156FC0082C0 49] iPhone12ProMax, [00000156FB0E0100][00000156FC00C400 49] iPadPro105, [00000156FB095E00][00000156FC014580 49] iPadPro129, [00000156FB0E0300][00000156FC018700 49] iPadPro97, [00000156FB094C00][00000156FC02E880 49] iPadPro2_129, [00000156FB0E0E00][00000156FC032A00 49] iPad5, [00000156FB097F00][00000156FC046B80 49] iPad6, [00000156FB0E1900][00000156FC04ED00 49] iPad7, [00000156FB095D00][00000156FC056E80 49] iPad8, [00000156FB0E2200][00000156FC0AB000 49] iPadPro11, [00000156FB097200][00000156FC111180 49] iPadPro2_11, [00000156FB0E2B00][00000156FC17B300 49] iPadPro3_129, [00000156FB097C00][00000156FC1A5480 49] iPadPro4_129, [00000156FB0E0200][00000156FC1CF600 49] AppleTV, [00000156FB095900][00000156FC223780 49] AppleTV4K, [00000156FB0E1400][00000156FC2A1900 49] TVOS, [00000156FB096900][00000156FC2C7A80 49] Mac, [00000156FB0E3000][00000156FC2CBC00 49] MacClient, [00000156FB097300][00000156FC2CE0C0 49] MacNoEditor, [00000156FB0E1000][00000156FC010200 49] MacServer, [00000156FB095C00][00000156FC2E2340 49] Linux, [00000156FB0E2300][00000156FC302480 49] LinuxNoEditor, [00000156FB095600][00000156FC30A600 49] LinuxAArch64NoEditor, [00000156FB0E0400][00000156FC30E780 49] LinuxClient, [00000156FB094900][00000156FC312900 49] LinuxAArch64Client, [00000156FB0F1300][00000156FC31EA80 49] LinuxServer, [00000156FB168600][00000156FC328C00 49] LinuxAArch64Server, [00000156FB0F3C00][00000156FC334D80 49] Android, [00000156FB169300][00000156FC338F00 49] Android_Low, [00000156FB0F2600][00000156FC349080 49] Android_Mid, [00000156FB168500][00000156FC34D200 49] Android_High, [00000156FB0F1800][00000156FC351380 49] Android_Default, [00000156FB169400][00000156FC355500 49] Android_Adreno4xx, [00000156FB0F3600][00000156FC359680 49] Android_Adreno5xx_Low, [00000156FB168100][00000156FC35D800 49] Android_Adreno5xx, [00000156FB0F0900][00000156FC361980 49] Android_Adreno6xx, [00000156FB168C00][00000156FC365B00 49] Android_Adreno6xx_Vulkan, [00000156FB0F1000][00000156FC369C80 49] Android_Mali_T6xx, [00000156FB168E00][00000156FC36C140 49] Android_Mali_T7xx, [00000156FB0F3100][00000156FC306280 49] Android_Mali_T8xx, [00000156FB168900][00000156FC3703C0 49] Android_Mali_G71, [00000156FB0F1900][00000156FC374500 49] Android_Mali_G72, [00000156FB095A00][00000156FC378640 49] Android_Mali_G72_Vulkan, [00000156FB0F2E00][00000156FCBD47C0 49] Android_Mali_G76, [00000156FB097B00][00000156FCBD8940 49] Android_Mali_G76_Vulkan, [00000156FB0F0400][00000156FCBDCAC0 49] Android_Mali_G77, [00000156FB096100][00000156FCBE0C40 49] Android_Mali_G77_Vulkan, [00000156FB0F0600][00000156FCBE4DC0 49] Android_Vulkan_SM5, [00000156FB096E00][00000156FCBE8F40 49] Android_PowerVR_G6xxx, [00000156FB0F2900][00000156FCBED0C0 49] Android_PowerVR_GT7xxx, [00000156FB094100][00000156FCBF1240 49] Android_PowerVR_GE8xxx, [00000156FB0F2400][00000156FCBF53C0 49] Android_PowerVR_GM9xxx, [00000156FB094600][00000156FCBF9540 49] Android_PowerVR_GM9xxx_Vulkan, [00000156FB0F1500][00000156FCC296C0 49] Android_TegraK1, [00000156FB096D00][00000156FCC2D840 49] Android_Unknown_Vulkan, [00000156FB0F0E00][00000156FCC319C0 49] Lumin, [00000156FB096C00][00000156FCC35B40 49] Lumin_Desktop, [00000156FB0F2100][00000156FCC39CC0 49] HoloLens,
[2020.12.12-09.58.16:781][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
[2020.12.12-09.58.16:781][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
[2020.12.12-09.58.16:781][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
[2020.12.12-09.58.16:781][ 0]LogMeshReduction: No distributed automatic mesh merging module available
[2020.12.12-09.58.16:781][ 0]LogMeshMerging: No distributed automatic mesh merging module available
[2020.12.12-09.58.16:796][ 0]LogNetVersion: feather 1.0.0, NetCL: 14830424, EngineNetVer: 16, GameNetVer: 0 (Checksum: 3785283955)
[2020.12.12-09.58.17:147][ 0]LogHMD: PokeAHoleMaterial loaded successfully
[2020.12.12-09.58.17:208][ 0]LogPackageLocalizationCache: Processed 46 localized package path(s) for 1 prioritized culture(s) in 0.047089 seconds
[2020.12.12-09.58.17:213][ 0]LogUObjectArray: 17997 objects as part of root set at end of initial load.
[2020.12.12-09.58.17:213][ 0]LogUObjectAllocator: 4622640 out of 0 bytes used by permanent object pool.
[2020.12.12-09.58.17:213][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2020.12.12-09.58.17:420][ 0]LogD3D12RHI: Creating RTPSO with 3 shaders (0 cached, 3 new) took 103.63 ms. Compile time 92.32 ms, link time 11.29 ms.
[2020.12.12-09.58.17:430][ 0]LogD3D12RHI: Creating RTPSO with 3 shaders (1 cached, 2 new) took 10.16 ms. Compile time 8.64 ms, link time 1.50 ms.
[2020.12.12-09.58.17:507][ 0]LogPython: Using Python 3.7.7
[2020.12.12-09.58.18:142][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
[2020.12.12-09.58.18:151][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2020.12.12-09.58.18:474][ 0]SourceControl: Source control is disabled
[2020.12.12-09.58.18:474][ 0]SourceControl: Source control is disabled
[2020.12.12-09.58.18:481][ 0]SourceControl: Source control is disabled
[2020.12.12-09.58.18:488][ 0]SourceControl: Source control is disabled
[2020.12.12-09.58.18:492][ 0]SourceControl: Source control is disabled
[2020.12.12-09.58.18:529][ 0]LogUProjectInfo: Found projects:
[2020.12.12-09.58.18:746][ 0]LogHttpServerModule: Starting all listeners…
[2020.12.12-09.58.18:746][ 0]LogHttpListener: Created new HttpListener on 127.0.0.1:30010
[2020.12.12-09.58.18:746][ 0]LogHttpServerModule: All listeners started
[2020.12.12-09.58.18:753][ 0]LogRemoteControl: Web Remote Control WebSocket server started on port 30020
[2020.12.12-09.58.18:909][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
[2020.12.12-09.58.18:932][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2020.12.12-09.58.18:932][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2020.12.12-09.58.18:996][ 0]LogDisplayClusterModule: Instantiating subsystem managers…
[2020.12.12-09.58.18:996][ 0]LogDisplayClusterRender: Registering factory for rendering device type: dc_dev_mono
[2020.12.12-09.58.18:996][ 0]LogDisplayClusterRender: Registered factory for rendering device type: dc_dev_mono
[2020.12.12-09.58.18:996][ 0]LogDisplayClusterRender: Registering factory for rendering device type: quad_buffer_stereo
[2020.12.12-09.58.18:996][ 0]LogDisplayClusterRender: Registered factory for rendering device type: quad_buffer_stereo
[2020.12.12-09.58.18:996][ 0]LogDisplayClusterRender: Registering factory for rendering device type: dc_dev_side_by_side
[2020.12.12-09.58.18:996][ 0]LogDisplayClusterRender: Registered factory for rendering device type: dc_dev_side_by_side
[2020.12.12-09.58.18:996][ 0]LogDisplayClusterRender: Registering factory for rendering device type: dc_dev_top_bottom
[2020.12.12-09.58.18:996][ 0]LogDisplayClusterRender: Registered factory for rendering device type: dc_dev_top_bottom
[2020.12.12-09.58.18:996][ 0]LogDisplayClusterRender: Registering factory for synchronization policy: none
[2020.12.12-09.58.18:996][ 0]LogDisplayClusterRender: Registered factory for syncrhonization policy: none
[2020.12.12-09.58.18:996][ 0]LogDisplayClusterRender: Registering factory for synchronization policy: ethernet
[2020.12.12-09.58.18:996][ 0]LogDisplayClusterRender: Registered factory for syncrhonization policy: ethernet
[2020.12.12-09.58.18:996][ 0]LogDisplayClusterRender: Registering factory for synchronization policy: nvidia
[2020.12.12-09.58.18:996][ 0]LogDisplayClusterRender: Registered factory for syncrhonization policy: nvidia
[2020.12.12-09.58.18:996][ 0]LogDisplayClusterModule: DisplayCluster module has been started
[2020.12.12-09.58.19:013][ 0]LogDisplayClusterProjection: Projection module has been instantiated
[2020.12.12-09.58.19:013][ 0]LogDisplayClusterProjection: Projection module startup
[2020.12.12-09.58.19:013][ 0]LogDisplayClusterProjection: Registering <camera> projection policy factory…
[2020.12.12-09.58.19:013][ 0]LogDisplayClusterRender: Registering factory for projection type: camera
[2020.12.12-09.58.19:013][ 0]LogDisplayClusterRender: Registered factory for projection type: camera
[2020.12.12-09.58.19:013][ 0]LogDisplayClusterProjection: Registering <simple> projection policy factory…
[2020.12.12-09.58.19:013][ 0]LogDisplayClusterRender: Registering factory for projection type: simple
[2020.12.12-09.58.19:013][ 0]LogDisplayClusterRender: Registered factory for projection type: simple
[2020.12.12-09.58.19:013][ 0]LogDisplayClusterProjection: Registering <mpcdi> projection policy factory…
[2020.12.12-09.58.19:013][ 0]LogDisplayClusterRender: Registering factory for projection type: mpcdi
[2020.12.12-09.58.19:013][ 0]LogDisplayClusterRender: Registered factory for projection type: mpcdi
[2020.12.12-09.58.19:013][ 0]LogDisplayClusterProjection: Registering <mesh> projection policy factory…
[2020.12.12-09.58.19:013][ 0]LogDisplayClusterRender: Registering factory for projection type: mesh
[2020.12.12-09.58.19:013][ 0]LogDisplayClusterRender: Registered factory for projection type: mesh
[2020.12.12-09.58.19:013][ 0]LogDisplayClusterProjection: Registering <easyblend> projection policy factory…
[2020.12.12-09.58.19:013][ 0]LogDisplayClusterRender: Registering factory for projection type: easyblend
[2020.12.12-09.58.19:013][ 0]LogDisplayClusterRender: Registered factory for projection type: easyblend
[2020.12.12-09.58.19:013][ 0]LogDisplayClusterProjection: Registering <vioso> projection policy factory…
[2020.12.12-09.58.19:013][ 0]LogDisplayClusterRender: Registering factory for projection type: vioso
[2020.12.12-09.58.19:013][ 0]LogDisplayClusterRender: Registered factory for projection type: vioso
[2020.12.12-09.58.19:013][ 0]LogDisplayClusterProjection: Registering <manual> projection policy factory…
[2020.12.12-09.58.19:013][ 0]LogDisplayClusterRender: Registering factory for projection type: manual
[2020.12.12-09.58.19:013][ 0]LogDisplayClusterRender: Registered factory for projection type: manual
[2020.12.12-09.58.19:013][ 0]LogDisplayClusterProjection: Registering <domeprojection> projection policy factory…
[2020.12.12-09.58.19:013][ 0]LogDisplayClusterRender: Registering factory for projection type: domeprojection
[2020.12.12-09.58.19:013][ 0]LogDisplayClusterRender: Registered factory for projection type: domeprojection
[2020.12.12-09.58.19:013][ 0]LogDisplayClusterProjection: Projection module has started
[2020.12.12-09.58.19:018][ 0]LogDisplayClusterPostprocess: Postprocess module has been instantiated
[2020.12.12-09.58.19:018][ 0]LogDisplayClusterPostprocess: Postprocess module startup
[2020.12.12-09.58.19:018][ 0]LogDisplayClusterPostprocess: Registering <OutputRemap> projection policy factory…
[2020.12.12-09.58.19:018][ 0]LogDisplayClusterRender: Registering post-process operation: OutputRemap
[2020.12.12-09.58.19:018][ 0]LogDisplayClusterRender: Registered post-process operation: OutputRemap
[2020.12.12-09.58.19:018][ 0]LogDisplayClusterPostprocess: Registering <TextureShare> projection policy factory…
[2020.12.12-09.58.19:018][ 0]LogDisplayClusterRender: Registering post-process operation: TextureShare
[2020.12.12-09.58.19:018][ 0]LogDisplayClusterRender: Registered post-process operation: TextureShare
[2020.12.12-09.58.19:018][ 0]LogDisplayClusterPostprocess: Registering <D3D12CrossGPU> projection policy factory…
[2020.12.12-09.58.19:018][ 0]LogDisplayClusterRender: Registering post-process operation: D3D12CrossGPU
[2020.12.12-09.58.19:018][ 0]LogDisplayClusterRender: Registered post-process operation: D3D12CrossGPU
[2020.12.12-09.58.19:018][ 0]LogDisplayClusterPostprocess: Postprocess module has started
[2020.12.12-09.58.19:022][ 0]LogPicpProjection: Projection module has been instantiated
[2020.12.12-09.58.19:022][ 0]LogPicpProjection: Projection module startup
[2020.12.12-09.58.19:022][ 0]LogPicpProjection: Registering <picp_mpcdi> projection policy factory…
[2020.12.12-09.58.19:022][ 0]LogDisplayClusterRender: Registering factory for projection type: picp_mpcdi
[2020.12.12-09.58.19:022][ 0]LogDisplayClusterRender: Registered factory for projection type: picp_mpcdi
[2020.12.12-09.58.19:022][ 0]LogPicpProjection: Registering <picp_mesh> projection policy factory…
[2020.12.12-09.58.19:022][ 0]LogDisplayClusterRender: Registering factory for projection type: picp_mesh
[2020.12.12-09.58.19:022][ 0]LogDisplayClusterRender: Registered factory for projection type: picp_mesh
[2020.12.12-09.58.19:022][ 0]LogPicpProjection: Projection module has started
[2020.12.12-09.58.19:181][ 0]LogOcInput: OculusInput pre-init called
[2020.12.12-09.58.19:194][ 0]LogWindows: Failed to load ‘OVRPlugin.dll’ (GetLastError=126)
[2020.12.12-09.58.19:194][ 0]LogWindows: File ‘OVRPlugin.dll’ does not exist
[2020.12.12-09.58.19:201][ 0]LogCollectionManager: Loaded 0 collections in 0.000570 seconds
[2020.12.12-09.58.19:255][ 0]LogFileCache: Scanning file cache for directory ‘E:/ue4_project/feather/Saved/Collections/’ took 0.00s
[2020.12.12-09.58.19:255][ 0]LogFileCache: Scanning file cache for directory ‘E:/ue4_project/feather/Content/Developers/workstation/Collections/’ took 0.00s
[2020.12.12-09.58.19:255][ 0]LogFileCache: Scanning file cache for directory ‘E:/ue4_project/feather/Content/Collections/’ took 0.00s
[2020.12.12-09.58.19:255][ 0]LogDisplayClusterInputAnalog: nDisplay input controller has been initialized <Analog>
[2020.12.12-09.58.19:299][ 0]LogDisplayClusterModule: Initializing subsystems to editor operation mode
[2020.12.12-09.58.19:299][ 0]LogDisplayClusterEditorEngine: DisplayCluster module has been initialized
[2020.12.12-09.58.19:300][ 0]LogEngine: Initializing Engine…
[2020.12.12-09.58.19:365][ 0]LogHMD: Failed to initialize OpenVR with code 108
[2020.12.12-09.58.19:365][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
[2020.12.12-09.58.19:458][ 0]LogInit: Initializing FReadOnlyCVARCache
[2020.12.12-09.58.19:467][ 0]LogAIModule: Creating AISystem for world Untitled
[2020.12.12-09.58.19:467][ 0]LogAudio: Display: Initializing Audio Device Manager…
[2020.12.12-09.58.19:472][ 0]LogAudio: Display: Audio Device Manager Initialized
[2020.12.12-09.58.19:472][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
[2020.12.12-09.58.19:472][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2020.12.12-09.58.19:472][ 0]LogAudioMixer: Display: Sample Rate: 48000
[2020.12.12-09.58.19:472][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2020.12.12-09.58.19:472][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2020.12.12-09.58.19:472][ 0]LogAudioMixer: Display: Number of buffers to queue: 2
[2020.12.12-09.58.19:472][ 0]LogAudioMixer: Display: Max Channels (voices): 32
[2020.12.12-09.58.19:472][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0
[2020.12.12-09.58.19:472][ 0]LogAudio: Display: AudioDevice MaxSources: 32
[2020.12.12-09.58.19:472][ 0]LogAudio: Display: Using built-in audio occlusion.
[2020.12.12-09.58.19:472][ 0]LogAudioMixer: Display: Initializing audio mixer.
[2020.12.12-09.58.19:483][ 0]LogAudioMixer: Display: 0: FrontLeft
[2020.12.12-09.58.19:483][ 0]LogAudioMixer: Display: 1: FrontRight
[2020.12.12-09.58.19:512][ 0]LogAudioMixer: Display: Using Audio Device Haut-parleurs (Realtek High Definition Audio)
[2020.12.12-09.58.19:513][ 0]LogAudioMixer: Display: Initializing Sound Submixes…
[2020.12.12-09.58.19:515][ 0]LogAudioMixer: Display: Creating Master Submix ‘MasterSubmixDefault’
[2020.12.12-09.58.19:515][ 0]LogAudioMixer: Display: Creating Master Submix ‘MasterReverbSubmixDefault’
[2020.12.12-09.58.19:516][ 0]LogAudioMixer: Display: Creating Master Submix ‘MasterEQSubmixDefault’
[2020.12.12-09.58.19:516][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2020.12.12-09.58.19:516][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2020.12.12-09.58.19:517][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2020.12.12-09.58.19:517][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2020.12.12-09.58.19:517][ 0]LogInit: FAudioDevice initialized.
[2020.12.12-09.58.19:517][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world ‘Untitled’.
[2020.12.12-09.58.19:517][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
[2020.12.12-09.58.19:592][ 0]LogDerivedDataCache: Saved boot cache 0.08s 101MB C:/Users/workstation/AppData/Local/UnrealEngine/4.26/DerivedDataCache/Boot.ddc.
[2020.12.12-09.58.19:594][ 0]LogInit: Texture streaming: Enabled
[2020.12.12-09.58.19:607][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.26.0-14830424+++UE4+Release-4.26
[2020.12.12-09.58.19:611][ 0]LogEngineSessionManager: EngineSessionManager initialized
[2020.12.12-09.58.19:611][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking
[2020.12.12-09.58.19:614][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized
[2020.12.12-09.58.19:640][ 0]LogInit: Transaction tracking system initialized
[2020.12.12-09.58.19:660][ 0]BlueprintLog: New page: Editor Load
[2020.12.12-09.58.19:719][ 0]LocalizationService: Localization service is disabled
[2020.12.12-09.58.19:739][ 0]TimingProfiler: Initialize
[2020.12.12-09.58.19:739][ 0]TimingProfiler: OnSessionChanged
[2020.12.12-09.58.19:739][ 0]LoadingProfiler: Initialize
[2020.12.12-09.58.19:739][ 0]LoadingProfiler: OnSessionChanged
[2020.12.12-09.58.19:739][ 0]NetworkingProfiler: Initialize
[2020.12.12-09.58.19:739][ 0]NetworkingProfiler: OnSessionChanged
[2020.12.12-09.58.19:739][ 0]MemoryProfiler: Initialize
[2020.12.12-09.58.19:739][ 0]MemoryProfiler: OnSessionChanged
[2020.12.12-09.58.20:132][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB
[2020.12.12-09.58.20:132][ 0]LogFileCache: Scanning file cache for directory ‘E:/ue4_project/feather/Content/’ took 0.00s
[2020.12.12-09.58.20:132][ 0]LogCook: Display: Mobile HDR setting 1
[2020.12.12-09.58.20:200][ 0]LogVPUtilitiesEditor: VP Scouting subsystem initialized.
[2020.12.12-09.58.20:424][ 0]PixelStreamer: PixelStreaming is disabled, provide PixelStreamingIP and PixelStreamingPort cmd-args to enable it
[2020.12.12-09.58.20:424][ 0]PixelStreaming: Player is supported only on DX11
[2020.12.12-09.58.21:737][ 0]SourceControl: Source control is disabled
[2020.12.12-09.58.21:737][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 13.514
[2020.12.12-09.58.21:737][ 0]Cmd: MAP LOAD FILE=“E:/ue4_project/feather/Content/Main.umap” TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
[2020.12.12-09.58.21:737][ 0]LightingResults: New page: Lighting Build
[2020.12.12-09.58.21:738][ 0]LogStreaming: Display: FlushAsyncLoading: 2 QueuedPackages, 0 AsyncPackages
[2020.12.12-09.58.23:996][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
[2020.12.12-09.58.23:996][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2020.12.12-09.58.23:996][ 0]MapCheck: New page: Map Check
[2020.12.12-09.58.23:996][ 0]LightingResults: New page: Lighting Build
[2020.12.12-09.58.24:026][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 2.23ms
[2020.12.12-09.58.24:757][ 0]LogTexture: Display: Building textures: DeprecatedTextureEB9CBE3C423008B5E8E130901E171C89 (BGRA8, 2048X2048)
[2020.12.12-09.58.25:031][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world ‘Main’.
[2020.12.12-09.58.25:032][ 0]LogAIModule: Creating AISystem for world Main
[2020.12.12-09.58.25:034][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2020.12.12-09.58.25:106][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.06ms
[2020.12.12-09.58.25:110][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
[2020.12.12-09.58.25:111][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,119ms to complete.
[2020.12.12-09.58.25:111][ 0]LogFileHelpers: Loading map ‘Main’ took 3.374
[2020.12.12-09.58.25:113][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 16.889
[2020.12.12-09.58.25:247][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2020.12.12-09.58.25:251][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2020.12.12-09.58.25:256][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2020.12.12-09.58.25:260][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2020.12.12-09.58.25:274][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0095 seconds. Added 4067 classes and 1112 folders.
[2020.12.12-09.58.25:280][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for ‘WidgetCarousel’ in 0.0002 seconds. Added 0 classes and 0 folders.
[2020.12.12-09.58.25:281][ 0]LogPakFile: PakFile PrimaryIndexSize=187
[2020.12.12-09.58.25:281][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2020.12.12-09.58.25:281][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148
[2020.12.12-09.58.25:281][ 0]LogPakFile: OnPakFileMounted2Time == 0.000004
[2020.12.12-09.58.25:281][ 0]LogPakFile: PakFile PrimaryIndexSize=189
[2020.12.12-09.58.25:281][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2020.12.12-09.58.25:282][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152
[2020.12.12-09.58.25:282][ 0]LogPakFile: OnPakFileMounted2Time == 0.000005
[2020.12.12-09.58.25:282][ 0]LogPakFile: PakFile PrimaryIndexSize=191
[2020.12.12-09.58.25:282][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2020.12.12-09.58.25:282][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160
[2020.12.12-09.58.25:282][ 0]LogPakFile: OnPakFileMounted2Time == 0.000006
[2020.12.12-09.58.25:282][ 0]LogPakFile: PakFile PrimaryIndexSize=185
[2020.12.12-09.58.25:282][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2020.12.12-09.58.25:282][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148
[2020.12.12-09.58.25:282][ 0]LogPakFile: OnPakFileMounted2Time == 0.000007
[2020.12.12-09.58.25:283][ 0]LogPakFile: PakFile PrimaryIndexSize=190
[2020.12.12-09.58.25:283][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2020.12.12-09.58.25:283][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154
[2020.12.12-09.58.25:283][ 0]LogPakFile: OnPakFileMounted2Time == 0.000007
[2020.12.12-09.58.25:283][ 0]LogPakFile: PakFile PrimaryIndexSize=192
[2020.12.12-09.58.25:283][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2020.12.12-09.58.25:283][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158
[2020.12.12-09.58.25:283][ 0]LogPakFile: OnPakFileMounted2Time == 0.000008
[2020.12.12-09.58.25:284][ 0]LogPakFile: PakFile PrimaryIndexSize=182
[2020.12.12-09.58.25:284][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2020.12.12-09.58.25:284][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138
[2020.12.12-09.58.25:284][ 0]LogPakFile: OnPakFileMounted2Time == 0.000009
[2020.12.12-09.58.25:284][ 0]LogPakFile: PakFile PrimaryIndexSize=184
[2020.12.12-09.58.25:284][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2020.12.12-09.58.25:284][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142
[2020.12.12-09.58.25:284][ 0]LogPakFile: OnPakFileMounted2Time == 0.000010
[2020.12.12-09.58.25:285][ 0]LogPakFile: PakFile PrimaryIndexSize=188
[2020.12.12-09.58.25:285][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2020.12.12-09.58.25:285][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150
[2020.12.12-09.58.25:285][ 0]LogPakFile: OnPakFileMounted2Time == 0.000011
[2020.12.12-09.58.25:285][ 0]LogPakFile: PakFile PrimaryIndexSize=182
[2020.12.12-09.58.25:285][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2020.12.12-09.58.25:285][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138
[2020.12.12-09.58.25:285][ 0]LogPakFile: OnPakFileMounted2Time == 0.000012
[2020.12.12-09.58.25:286][ 0]LogPakFile: PakFile PrimaryIndexSize=184
[2020.12.12-09.58.25:286][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2020.12.12-09.58.25:286][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142
[2020.12.12-09.58.25:286][ 0]LogPakFile: OnPakFileMounted2Time == 0.000013
[2020.12.12-09.58.25:286][ 0]LogPakFile: PakFile PrimaryIndexSize=183
[2020.12.12-09.58.25:286][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2020.12.12-09.58.25:286][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140
[2020.12.12-09.58.25:286][ 0]LogPakFile: OnPakFileMounted2Time == 0.000014
[2020.12.12-09.58.25:287][ 0]LogPakFile: PakFile PrimaryIndexSize=185
[2020.12.12-09.58.25:287][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2020.12.12-09.58.25:287][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144
[2020.12.12-09.58.25:287][ 0]LogPakFile: OnPakFileMounted2Time == 0.000014
[2020.12.12-09.58.25:287][ 0]LogPakFile: PakFile PrimaryIndexSize=188
[2020.12.12-09.58.25:287][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2020.12.12-09.58.25:287][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150
[2020.12.12-09.58.25:287][ 0]LogPakFile: OnPakFileMounted2Time == 0.000015
[2020.12.12-09.58.25:287][ 0]LogPakFile: PakFile PrimaryIndexSize=190
[2020.12.12-09.58.25:288][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2020.12.12-09.58.25:288][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154
[2020.12.12-09.58.25:288][ 0]LogPakFile: OnPakFileMounted2Time == 0.000016
[2020.12.12-09.58.25:288][ 0]LogPakFile: PakFile PrimaryIndexSize=187
[2020.12.12-09.58.25:288][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2020.12.12-09.58.25:288][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148
[2020.12.12-09.58.25:288][ 0]LogPakFile: OnPakFileMounted2Time == 0.000017
[2020.12.12-09.58.25:288][ 0]LogPakFile: PakFile PrimaryIndexSize=189
[2020.12.12-09.58.25:288][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2020.12.12-09.58.25:288][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152
[2020.12.12-09.58.25:288][ 0]LogPakFile: OnPakFileMounted2Time == 0.000018
[2020.12.12-09.58.25:289][ 0]LogPakFile: PakFile PrimaryIndexSize=183
[2020.12.12-09.58.25:289][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2020.12.12-09.58.25:289][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140
[2020.12.12-09.58.25:289][ 0]LogPakFile: OnPakFileMounted2Time == 0.000019
[2020.12.12-09.58.25:289][ 0]LogPakFile: PakFile PrimaryIndexSize=185
[2020.12.12-09.58.25:289][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2020.12.12-09.58.25:289][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144
[2020.12.12-09.58.25:289][ 0]LogPakFile: OnPakFileMounted2Time == 0.000020
[2020.12.12-09.58.25:290][ 0]LogPakFile: PakFile PrimaryIndexSize=185
[2020.12.12-09.58.25:290][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2020.12.12-09.58.25:290][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144
[2020.12.12-09.58.25:290][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021
[2020.12.12-09.58.25:290][ 0]LogPakFile: PakFile PrimaryIndexSize=187
[2020.12.12-09.58.25:290][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2020.12.12-09.58.25:290][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148
[2020.12.12-09.58.25:290][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022
[2020.12.12-09.58.25:291][ 0]LogPakFile: PakFile PrimaryIndexSize=183
[2020.12.12-09.58.25:291][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2020.12.12-09.58.25:291][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140
[2020.12.12-09.58.25:291][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022
[2020.12.12-09.58.25:291][ 0]LogPakFile: PakFile PrimaryIndexSize=186
[2020.12.12-09.58.25:291][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2020.12.12-09.58.25:291][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146
[2020.12.12-09.58.25:291][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023
[2020.12.12-09.58.25:292][ 0]LogPakFile: PakFile PrimaryIndexSize=188
[2020.12.12-09.58.25:292][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2020.12.12-09.58.25:292][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150
[2020.12.12-09.58.25:292][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024
[2020.12.12-09.58.25:292][ 0]LogPakFile: PakFile PrimaryIndexSize=185
[2020.12.12-09.58.25:292][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2020.12.12-09.58.25:292][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144
[2020.12.12-09.58.25:292][ 0]LogPakFile: OnPakFileMounted2Time == 0.000025
[2020.12.12-09.58.25:293][ 0]LogPakFile: PakFile PrimaryIndexSize=192
[2020.12.12-09.58.25:293][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2020.12.12-09.58.25:293][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158
[2020.12.12-09.58.25:293][ 0]LogPakFile: OnPakFileMounted2Time == 0.000026
[2020.12.12-09.58.25:323][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for ‘AddContentDialog’ in 0.0002 seconds. Added 0 classes and 0 folders.
[2020.12.12-09.58.25:329][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for ‘SceneOutliner’ in 0.0002 seconds. Added 2 classes and 0 folders.
[2020.12.12-09.58.25:631][ 0]LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker
[2020.12.12-09.58.25:754][ 0]LogSlate: Took 0.000189 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Regular.ttf’ (155K)
[2020.12.12-09.58.25:756][ 0]LogSlate: Took 0.000117 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Bold.ttf’ (160K)
[2020.12.12-09.58.25:845][ 0]LogRenderer: Reallocating scene render targets to support 1000x332 Format 10 NumSamples 1 (Frame:1).
[2020.12.12-09.58.25:987][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for ‘HierarchicalLODOutliner’ in 0.0002 seconds. Added 0 classes and 0 folders.
[2020.12.12-09.58.25:987][ 0]LogLoad: (Engine Initialization) Total time: 17.76 seconds
[2020.12.12-09.58.25:987][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
[2020.12.12-09.58.25:987][ 0]LogInit: First time updating LLM stats…
[2020.12.12-09.58.25:998][ 0]LogDisplayClusterInputModule: DisplayClusterInput device has been initialized
[2020.12.12-09.58.26:046][ 0]LogAssetRegistry: Asset discovery search completed in 9.5770 seconds
[2020.12.12-09.58.26:047][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000002 seconds (updated 0 objects)
[2020.12.12-09.58.26:129][ 0]LogContentStreaming: Texture pool size now 1000 MB
[2020.12.12-09.58.28:139][223]LogSlate: Window ‘Plugins’ being destroyed
[2020.12.12-09.58.28:143][223]LogSlate: Window ‘Plugins’ being destroyed
[2020.12.12-09.58.28:169][223]LogDirectoryWatcher: A directory notification for ‘…/…/…/Engine/Plugins/’ was aborted.
[2020.12.12-09.59.09:330][626]LogSlate: Took 0.000252 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf’ (139K)
[2020.12.12-09.59.09:337][626]LogSlate: Took 0.000168 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Light.ttf’ (167K)
[2020.12.12-09.59.23:104][646]LogSlate: Took 0.000127 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Light.ttf’ (167K)
[2020.12.12-09.59.23:114][646]LogFactory: FactoryCreateFile: GroomAsset with HairStrandsFactory (0 0 E:/feathers_realtime/groom.abc)
[2020.12.12-09.59.23:115][646]LogGroomBuilder: Warning: No version number attributes found. The groom may be missing attributes even if it imports.
[2020.12.12-09.59.25:557][646]LogSlate: Window ‘Groom Import Options’ being destroyed
[2020.12.12-09.59.25:564][646]LogHairStrands: [Groom/DDC] Strands - Not found (Groom:groom Group:0).
[2020.12.12-09.59.25:565][646]LogGroomBuilder: Warning: No version number attributes found. The groom may be missing attributes even if it imports.
[2020.12.12-09.59.25:565][646]LogOutputDevice: Warning:

Script Stack (0 frames):

[2020.12.12-09.59.25:565][646]LogWindows: Windows GetLastError: L’opération a réussi. (0)