Ue4 for each time this variable get +1 widget come in your screen

i want to make for each time variable add 1 a widget come in the screen how can i make this can anyone help please

what u mean.
u can create a widget, then use the tick event, and define a variable, then set +1 in tick event, and set text widget to show on screen.

Okey i will give you an example When i lvl up i want widget come in screen say you leveled up so if the lvl varible got one added one widget come in screen did you understand now .

u can bind event for variable change.
every time, u change variable then call event dispatch.
and then, u can bind the change event in other place, every time, create widget show and hide.
or, u can create widget in character and save the widget ref, when the event trigger, show the widget.
or, u can create widget then, in widget, get the character ref and bind the variable change event. when event trigger, play animation.