I’m getting frequent crashes in 4.18 while using VR Preview too. I think that for me it’s a fault with my project, but I’m unable to track down the actual reason. It’s like flipping a coin and there’s a 50% chance that it will either crash or work flawlessly.
One thing that sticks out to me in the log is this:
[2017.10.31-18.09.15:141]LogHMD: Initializing OVRPlugin session
[2017.10.31-18.09.15:176]LogOnline: Display: Oculus: FOnlineSubsystemOculus::Shutdown()
[2017.10.31-18.09.15:195]LogOnline: Display: Oculus: FOnlineSubsystemOculus::InitWithWindowsPlatform()
[2017.10.31-18.09.15:431]LogOnline: Warning: Oculus: Failed Oculus login. Not currently logged into Oculus. Make sure Oculus is running and you are entitled to the app.
But it seems to continue after that. There’s like 10 more lines about it loading, and changing match state to InProgress and all, and then the last one is:
[2017.10.31-18.09.15:985]LogWindows: Windows GetLastError: The operation completed successfully. (0)