Hey everyone,
My GPU is crashing when using DX12 randomly, and I’m not sure as to why. I have an RTX 3060, and my whole screen randomly goes black, then comes back, while also crashing the engine. I’ve even had an instance where my PC has blue screened. I don’t have this issue in DX12 games, only in Unreal Engine. I’ve tried Underclocking, uninstalling and reinstalling drivers, and my card is in great condition. Any help would be greatly appreciated.
Here’s my crash log:
Fatal error: [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/D3D12RHI/Private/D3D12Util.cpp] [Line: 671] CommandQueue->Signal(FenceCore->GetFence(), FenceToSignal) failed at D:/Build/++UE4/Sync/Engine/Source/Runtime/D3D12RHI/Private/Windows/WindowsD3D12Fence.cpp:22 with error DXGI_ERROR_DEVICE_REMOVED
UE4Editor_D3D12RHI
UE4Editor_D3D12RHI
UE4Editor_D3D12RHI
UE4Editor_D3D12RHI
UE4Editor_RHI
UE4Editor_RHI
UE4Editor_RHI
UE4Editor_RHI
UE4Editor_Core
UE4Editor_Core
UE4Editor_RenderCore
UE4Editor_Core
UE4Editor_Core
kernel32
ntdll