UE4 crashes when I try to open a C++ project

When I try to open a C++ project in UE4 it says the it cannot compile. When it asks if I want to open it in Visual Studios I click yes and then it says it couldn’t find the file. What should I do to fix the problem? This is the message that pops up when I try to open UE4:

The project could not be compiled. Would you like to open it in Visual Studio?

Running C:/Users/Willis/Desktop/UE_4.18/Engine/Binaries/DotNET/UnrealBuildTool.exe MyProject6 Development Win64 -project=“C:/Users/Willis/Documents/Unreal Projects/MyProject6/MyProject6.uproject” -editorrecompile -progress -NoHotReloadFromIDE
Performing full C++ include scan (building a new target)
Creating makefile for MyProject6 (no existing makefile)
@progress push 5%
Parsing headers for MyProject6Editor
Running UnrealHeaderTool “C:\Users\Willis\Documents\Unreal Projects\MyProject6\MyProject6.uproject” “C:\Users\Willis\Documents\Unreal Projects\MyProject6\Intermediate\Build\Win64\MyProject6Editor\Development\MyProject6Editor.uhtmanifest” -LogCmds=“loginit warning, logexit warning, logdatabase error” -Unattended -WarningsAsErrors -installed
Reflection code generated for MyProject6Editor in 7.7189541 seconds
@progress pop
ERROR: No 32-bit compiler toolchain found in C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\cl.exe