c ++ constructor is at editor startup
It seems to be called when compiling from the editor or running the game,
How is your memory?
Do you want to clear the object before calling the constructor?
Are you calling only the constructor?
c ++ constructor is at editor startup
It seems to be called when compiling from the editor or running the game,
How is your memory?
Do you want to clear the object before calling the constructor?
Are you calling only the constructor?