Since the release of breath of the wild, I have become obsessed with their grass shader. Two weeks ago I started trying to recreate it in UE4. After a bunch of unsuccessful attempts I came to a close result of what BOTW is offering.
Here are the results:
[SIZE=16px]Tell me what you think ! If you wish I could probably do a quick breakdown of the shader. I also said that the saturation of the gif is far too high I took a quick video capture which changed the saturation. Sorry for my english it’s not my native language