anyone else having this problem? i’m losing about 10 frames per second in 4.5…just enough to make everything all jittery again. it seems maybe the distance field ao or something? some of the new raytrace rendering? i’m not sure. i have a game that is indoors and outdoors. when i’m indoors, if the floor is shiny, i get about 60FPS and jitter. in the old version i had a very solid 75FPS. when i go outdoors it’s also about a 10 FPS loss and even more jitter than before when i move my head around. (and yes i’m closing the editor and just launching the game in standalone mode by right clicking on the project and doing “Launch game”
any settings I can put to get a better experience?
these are the current console commands i’m executing via level blueprint:
hmd sp 100
sg ResolutionQuality 55
sg AntiAliasingQuality 0
sg PostProcessQuality 0
sg ShadowQuality 0
sg TextureQuality 1
sg EffectsQuality 1
i have a GTX750 ti that i got just so i could develop. it’s been pretty frustrating how much graphics i’m constantly having to sacrifice to get rid of that jitter when i move my head around. i hope the VR enhancements get worked out. there are a more and more votes for it on trello.
thanks so much for any help