Hi I was testing the Virtual HeightField actor the other day, and ran into a curious error in the latest version (4.27), all my test prior to that were concluent and the issue was nowhere to be seen.
As you can see in this screenshot, the heightfield seems to disappear and get transparent, I’m not using any opacity in the landscape shader, so it probably comes from the HeighField itself.
Well it seems that after updating my driver that the issue dissapear. I didn’t change anything nor have any camera dependent code in the material.
pfiou, we can close this topic.