UE4.27 VR strange ExponentialHeightFog behavior in only one eye.

So I put an ExponentialHeightFog in my scene, this is what it looks like in the editor (using game view):

In the VR game mode my left eye is normal as the editior. However for my right eye the fog is so intense for some reason that the scene is so white. In close distance, both eyes are fine:


I don’t know what is causing this. Please help! Thx