[ue4.26]How to render object through wall and also make it show as translucent?

Hi, I want to realize the same effect in the game Identity V, like the picture show:
This doll can be seen even it’s behind a wall, and it looks translucent, I can realize render through wall effect, but I don’t know how to make it look translucent. By the way, the original material of this doll is opaque, only when it is behind a wall, it shows translucent. How to realize this kind of effect?

just search “outline shader” or “outline material”.

yes, I can solve the outline part, but how to render the translucent Part

also could be done with shaders, you could find some tutorials that instruct exactly this kind of effect that you seek.
checkout link below:

Oh, thanks!That really helps~