All I was trying to say is that as far as I know you cannot develop a desktop application that supports hand tracking even if you use Link. I know that you can use Link and get hand tracking running in Unreal but the Oculus Home doesn’t support it and unless I am missing something there is no app on the Oculus Desktop Store that supports hand tracking and there is no way for now to make one.
I had originally replied to this as it is not surprising that it doesn’t work in a packaged build, Link does not support hand tracking for now. When I say Link I don’t refer to the actual cable but the whole system which includes support by Oculus on Desktop. If you have actually managed to package for Windows and get hand tracking working I’d love to know how you did it and even get a build to test on machine.