UE4.24 Generic VR Input

After the deprecation of the motion controller key input in 4.24, what is the way to take VR inputs common to all controllers, such as trigger or trackpad/joystick? When I tried adding a trigger input for each VR controller, the trigger fired twice. I’m using a Windows MR headset, and the trigger is bound to:

  • Windows Mixed Reality
  • Vive
  • Oculus Go
  • Oculus Touch
  • Valve Index
  • ML
  • Cosmos
  • Daydream