UE4.20 default render is opengl es or metal on iOS?
we want to hook eglSwapBuffer function to calculate FPS in iOS SDK,but i am not sure UE4.20 using opengl es for default render, anybody can help me? thank you!
UE4.20 default render is opengl es or metal on iOS?
we want to hook eglSwapBuffer function to calculate FPS in iOS SDK,but i am not sure UE4.20 using opengl es for default render, anybody can help me? thank you!