I’m currently trying to import 3x mp4 files into my project for a 3d ui sequence. I followed the import guide and the first import and material worked fine in my movie material and in editor/runtime. I set up the material using it as an alpha for an emmisive lerp, but I cant seem to get any other materials set up to play in editor.
With one media player it seems to replace each texture asset created with the last previewed video, when I try to assign on another texture asset they all play the same file. It seems to be some kind of limitation/problem with the way the file is referenced.
I have tried using the texture asset direct to the emmisive channel and this also did not have any effect in case it was a problem there.
Adding multiple Media players had a better effect and if I have them both open and preview play the files in both open media players they appear in editor, but only one is present at run time, the other is black or not in scene at all.
I’ve also tried isolating the files/media players in separate folders
I really need multiple materials referencing different mp4 files to give some depth to my in game ui.
I’d be very grateful for any help or confirmation if this is a problem with this version. I cant seem to get a working link to the Media player technical documentation either?