So I’ve been working on a project lately which was going okay, no problems with crashes or whatever.
But now, I can’t get any work done. It’s horrible!
I guess there’s something I’ve done to upset engine, or it just started to hate me out of nowhere but it crashes a lot out of nowhere. crashes appear to be very random, it randomly happens while working on Blueprints, compiling, saving, pressing Stop after playing… It just crashes at any given moment, so I have no idea what problem is.
We believe this crash is related to one we have reported in UE-16935, but call stack is slightly different so I’ve created a second report under UE-18697 to track it once fix is implemented. We expect fix to go live in 4.9 when that is officially released, but if you’re using a source build you can grab this change:
It appears crash is related to compiling and/or saving AnimBP and/or Character using that AnimBP, and possibly only if they reference each other in explicit casts. I’m not certain if you’ll be able to adjust these so that doesn’t happen, but it’s first place I’d look.
That’s a different crash. When these crashes occurred, was it during Play in Editor? They appear to be a networking/replication crash; is this a Multiplayer game?
This crash is also already in our system (UE-16587), and it appears to involve seamless travel. Try disabling that in your GameModes and see if that crash ceases.
We have some reliable reproduction steps, but I’d like to hear any additional information you have so I can add it to report. I’ll post here when I see any update on that.
I doubt it. That appears to be a logic problem, with what may still exist between levels that’s printing. We’d probably need to see it in project to find cause. If you’re able to determine it’s a bug, please feel free to open a new Bug Report post for it, though we may need to get a copy of project to really narrow it down.
It’s indeed a multiplayer game. most weird thing is that, after it crashed I restored it, and pressed play again to see if it would crash again but now it just worked.
This engine just loves crashing and ruining our work it seems, only thing its good at.
Just as I was progressing smoothly and after I moved a few files around and deleted some, it ruined my project and everytime I try loading up my print now it always crashes.
I started a new project and decided to move my assets one by one starting from my character and animations and it started crashing because of animation import now which is strange, add better debugging options to solve such errors, I can’t do anything now, all my work is just lost??
I’m sorry if this sounds not nice, but at this rate I might just switch to another engine if risks of this happening are lower.