I have a problem, i have a thirdperson_bp that have a stats component, a c++ class, after I add functions or variables in the header files the stats component from the blueprint apear blank. If i duplicate that component, it populates back the stats comp.
I tried deleting the saved, intermediary, cached etc folder and re build the project from visual studio and from UE. No luck!
Anyone had a similar problem and fixed it?
Thanks!