UE - Niagara particles to curve and return to the spawn location?

Hi, I want to spawn particles from an emitter, then they need to make a curve and go back to the original location, how can I do it?

Basically, I want to generate coin particles, I want them to curve and return, as if they were following a curved path, (which is a regular coin generation effect in many games) here is an example: Astro's Playroom - 16 Minutes of PlayStation 5 Gameplay in 4K - YouTube

Please help.