UE% looking in removed drive for CharacterMovementComponent

Migrated my hard drive from D to E around 4 years ago. Been learning and designing one map for awhile and one day crashes whenever I try and play the game.

[2024.03.13-00.18.35:314][210]LogWindows: Error: appError called: Assertion failed: CharacterOwner->GetCapsuleComponent() [File:D:\build++UE5\Sync\Engine\Source\Runtime\Engine\Private\Components\CharacterMovementComponent.cpp] [Line: 6708]

Why is it pointing to drive D? And how can I change it?
Or is this a larger issue and UE5 should build on a virtual drive?

Thanks