UE Editor keeps asking for a compiler after adding SensibleEditorSourceCodeAccess

Hi guys,

I added iFire’s SensibleEditorSourceCodeAccess and changed LinuxEngine.ini to use it, then recompiled the editor.
I checked if Sensible was built and it is.

However the editor is still asking for an IDE, and I’ve been trying to figure it out since yesterday with no luck.
I really would like to write my code in Vim, any help is appreciated.

If you check the source of the SensibleEditorSourceCodeAccess plugin you will see that it is using

FString Editor = FString(TEXT("/usr/bin/sensible-editor"));

You have to make sure that sensible-editor is installed otherwise it can’t start the process. That will cause the UE4 project launcher to display your issue.