UE 5 Early Access issue/glitch with my foliage

Hey. They changed a lot from the ea to the preview. There are ways to improve noise on foliage but that will have a huge performance impact. Basically you can improve it a lot by cranking up the final gather quality and setting the Global Illumination quality to cinematic. If I find a better solution to deal with the noise on grass I’ll post it here.

Update:

Try setting:

r.Lumen.ScreenProbeGather.TemporalFilterProbes = 1

That made difference for me.

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