Hi,
I have a weird problem (Could be lumens).
I have an archviz scene I’m building and everything looks great. I dropped in an ocean view usingthe water materials shader on UE marketplace and I get a large black line on the horizon.
I first tried moving the sky sphere (Ultra Dynamic Sky) up, but to no avail.
Exploring around I found that its actually a shadow which seems to move with the screen space, so making the ocean place bigge/moving sky sphere is not a solution. I’ve also made sure my reflection captures are set up correctly.
I wondering if it is a lumens limit as the entire scene is lit with the directional light inside UDS
Anyone have any ideas what the problem could be?
Thanks in advance.