[UE 5.8] Opening Primary Asset Labels in the ShooterGame sample crashes the Editor

Looks like some sort of serialization fatal error on the data asset. This also prevents the project from being cooked.

Ernesto.

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Steps to Reproduce

  • Compile and run the ShooterGame sample Editor.
  • Open and try to edit any of: /Content/Maps/StartupLabel, /Content/Maps/SanctuaryLabel, /Content/Maps/HighriseLabel

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Hi Ernesto,

Thanks for reporting, I created JIRA UE-383372 for it. The bug should be triaged in the next few days. Will see what release/dev team decide for this.

Regards,

Patriick

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Hi Ernesto,

As a temporary workaround, you can either resave the assets in 5.7 and copy them in 5.8, they will load. That’s what I did, I attached the assets resaved that I was able to reload in 5.8.

Regards,

Patrick

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Thanks Patrick.

Just wanted to flag there was a regression there and it was causing a crash.

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