UE 5.8: FUtf8String::Printf rejects const UTF8CHAR* with checked format string validation

Summary

UE4.8 via Epic Games Launcher.
Rider code sense and inspect is reporting issues with const UTF8CHAR* via FUtf8String::Printf formatting.

What Type of Bug are you experiencing?

Foundation (C++ Tools, Profiling, & Pipeline)

Steps to Reproduce

const UTF8CHAR* Ptr = UTF8TEXT(“Hello”);
auto S = FUtf8String::Printf(“%s”, Ptr);

Expected Result

No inspect issues.

Observed Result

Inspect issue.

“Cannot print value of type ‘const UTF8CHAR*’ that implies specifier ‘%p’ with format specifier ‘%s’ that implies type ‘const char*’”

Affects Versions

5.8

Platform(s)

Windows

Additional Notes

Code still compiles and runs.