Summary
UE4.8 via Epic Games Launcher.
Rider code sense and inspect is reporting issues with const UTF8CHAR* via FUtf8String::Printf formatting.
What Type of Bug are you experiencing?
Foundation (C++ Tools, Profiling, & Pipeline)
Steps to Reproduce
const UTF8CHAR* Ptr = UTF8TEXT(“Hello”);
auto S = FUtf8String::Printf(“%s”, Ptr);
Expected Result
No inspect issues.
Observed Result
Inspect issue.
“Cannot print value of type ‘const UTF8CHAR*’ that implies specifier ‘%p’ with format specifier ‘%s’ that implies type ‘const char*’”
Affects Versions
5.8
Platform(s)
Windows
Additional Notes
Code still compiles and runs.