Summary
[5.8.3] Abnormal RAM usage + UE freeze for more than a minute + fault report from the diagnostic service
What Type of Bug are you experiencing?
Foundation (C++ Tools, Profiling, & Pipeline)
Steps to Reproduce
Hello,
I have been developing on version 5.8.2 for a few months. I am currently creating a multiplayer game via Steam.
I was running tests just yesterday, and everything went smoothly when launching maps or the game.
Today, I updated to version 5.8.3.
- Since then, when I launch the game from Unreal in PIE/2-player/listen server mode, the game runs extremely sluggishly.
- I get a message stating that I do not have enough memory. I currently have 35 GB of DDR5 RAM. That is a decent amount; everything worked perfectly on version 5.8.2.
- It is evident that my memory is completely maxed out, whereas this was not the case before.
- When I exit the game, the entire Unreal editor freezes and becomes unresponsive. After waiting one or two minutes, I can interact with the software again, but the RAM remains maxed out. There is heavy data exchange with the SSD.
- It is impossible to continue working; the software has become unstable and frequently lags.
Below are the diagnostics from the editor. I never encountered this issue with version 5.8.2.
I have restarted the computer, but the problem recurs every time I launch the game within the editor.
Expected Result
Normal launch, smooth performance, game fully functional
Observed Result
memory is completely maxed
Affects Versions
5.8
Platform(s)
Windows
For crash reports, include your callstack
Engine Version: 5.8.3-58210709+++UE5+Release-5.8
Stall Detector: FEngineLoop::Tick
Stall Duration: 4.921725
Stall Time: 2026.09.22-18.52.22
StackTrace
00: [0x00007FFD47BB2A45] [UnrealEditor-Core.dll] : : <>:0
01: [0x00007FFD47BC8AD3] [UnrealEditor-Core.dll] : : <>:0
02: [0x00007FFD47BB3983] [UnrealEditor-Core.dll] : : <>:0
03: [0x00007FFD47B84343] [UnrealEditor-Core.dll] : : <>:0
04: [0x00007FFD47BA2757] [UnrealEditor-Core.dll] : : <>:0
05: [0x00007FFD4029F3CA] [UnrealEditor-SlateCore.dll] : : <>:0
06: [0x00007FFD40874A9B] [UnrealEditor-Slate.dll] : : <>:0
07: [0x00007FFD4086C73A] [UnrealEditor-Slate.dll] : : <>:0
08: [0x00007FFD40908805] [UnrealEditor-Slate.dll] : : <>:0
09: [0x00007FFD408F5ECC] [UnrealEditor-Slate.dll] : : <>:0
10: [0x00007FFD40A13C04] [UnrealEditor-Slate.dll] : : <>:0
11: [0x00007FFD40A121C8] [UnrealEditor-Slate.dll] : : <>:0
12: [0x00007FFD409B924F] [UnrealEditor-Slate.dll] : : <>:0
13: [0x00007FFD409EF8A6] [UnrealEditor-Slate.dll] : : <>:0
14: [0x00007FFD40A1E009] [UnrealEditor-Slate.dll] : : <>:0
15: [0x00007FFD228AEE90] [UnrealEditor-EditorPerformance.dll] : : <>:0
16: [0x00007FFD22892CC2] [UnrealEditor-EditorPerformance.dll] : : <>:0
17: [0x00007FFD40B369EB] [UnrealEditor-Slate.dll] : : <>:0
18: [0x00007FFD40B72A43] [UnrealEditor-Slate.dll] : : <>:0
19: [0x00007FFD40871A8A] [UnrealEditor-Slate.dll] : : <>:0
20: [0x00007FFD408BA75E] [UnrealEditor-Slate.dll] : : <>:0
21: [0x00007FFD408ACA1F] [UnrealEditor-Slate.dll] : : <>:0
22: [0x00007FFD408A453E] [UnrealEditor-Slate.dll] : : <>:0
23: [0x00007FFD40FD3323] [UnrealEditor-ApplicationCore.dll] : : <>:0
24: [0x00007FFD40FBE9EA] [UnrealEditor-ApplicationCore.dll] : : <>:0
25: [0x00007FFD40FD68E1] [UnrealEditor-ApplicationCore.dll] : : <>:0
26: [0x00007FFD40FBAC61] [UnrealEditor-ApplicationCore.dll] : : <>:0
27: [0x00007FFE545252C6] [USER32.dll] : : <>:0
28: [0x00007FFE54525D9D] [USER32.dll] : : <>:0
29: [0x00007FFD41007279] [UnrealEditor-ApplicationCore.dll] : : <>:0
30: [0x00007FF708542175] [UnrealEditor.exe] : : <>:0
Engine Version: 5.8.3-58210709+++UE5+Release-5.8
Stall Detector: FEngineLoop::Tick
Stall Duration: 349.512665
Stall Time: 2026.09.22-18.46.27
StackTrace
00: [0x00007FFE56444A14] [ntdll.dll] : : <>:0
01: [0x00007FFE56382ECB] [ntdll.dll] : : <>:0
02: [0x00007FFE5631941D] [ntdll.dll] : : <>:0
03: [0x00007FFD47A3FD5D] [UnrealEditor-Core.dll] : : <>:0
04: [0x00007FFD43D4EE79] [UnrealEditor-Engine.dll] : : <>:0
05: [0x00007FFD43D56DF5] [UnrealEditor-Engine.dll] : : <>:0
06: [0x00007FFD4661D40D] [UnrealEditor-CoreUObject.dll] : : <>:0
07: [0x00007FFD466640A6] [UnrealEditor-CoreUObject.dll] : : <>:0
08: [0x00007FFD46664501] [UnrealEditor-CoreUObject.dll] : : <>:0
09: [0x00007FFD465E8043] [UnrealEditor-CoreUObject.dll] : : <>:0
10: [0x00007FFD4666CA3A] [UnrealEditor-CoreUObject.dll] : : <>:0
11: [0x00007FFD46617D3B] [UnrealEditor-CoreUObject.dll] : : <>:0
12: [0x00007FFD3E6185D4] [UnrealEditor-UnrealEd.dll] : : <>:0
13: [0x00007FFD3DF9E00F] [UnrealEditor-UnrealEd.dll] : : <>:0
14: [0x00007FFD3EB07696] [UnrealEditor-UnrealEd.dll] : : <>:0
15: [0x00007FF708542779] [UnrealEditor.exe] : : <>:0
16: [0x00007FF70852C4AC] [UnrealEditor.exe] : : <>:0
17: [0x00007FF70852C5BA] [UnrealEditor.exe] : : <>:0
18: [0x00007FF708531256] [UnrealEditor.exe] : : <>:0
19: [0x00007FF708545C74] [UnrealEditor.exe] : : <>:0
20: [0x00007FF70854902A] [UnrealEditor.exe] : : <>:0
21: [0x00007FFE5435CD87] [KERNEL32.DLL] : : <>:0