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[UE 5.8.1][D3D12] GPU DEVICE_HUNG during Virtual Shadow Map invalidation after level streaming
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Issues and Bug Reporting (Unreal Engine)
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unit23
(unit23)
August 30, 2026, 8:17pm
2
Hello
@jofernandez00
if you use UDS, see this post
Unreal Engine 5.8 Released - #99 by unit23
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